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Searched refs:compileOk (Results 1 – 25 of 25) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderNegativeTests.cpp102 bool vertexOk = program.getShaderInfo(SHADERTYPE_VERTEX).compileOk; in iterate()
103 bool fragmentOk = program.getShaderInfo(SHADERTYPE_FRAGMENT).compileOk; in iterate()
182 bool vertexOk = program.getShaderInfo(SHADERTYPE_VERTEX).compileOk; in iterate()
183 bool fragmentOk = program.getShaderInfo(SHADERTYPE_FRAGMENT).compileOk; in iterate()
259 bool vertexOk = program.getShaderInfo(SHADERTYPE_VERTEX).compileOk; in iterate()
260 bool fragmentOk = program.getShaderInfo(SHADERTYPE_FRAGMENT).compileOk; in iterate()
DglcShaderLibraryCase.cpp294 bool vertexOk = program.getShaderInfo(SHADERTYPE_VERTEX).compileOk; in execute()
295 bool fragmentOk = program.getShaderInfo(SHADERTYPE_FRAGMENT).compileOk; in execute()
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkSpirVAsm.cpp88 …const spv_result_t compileOk = spvTextToBinaryWithOptions(context, spvSource.c_str(), spvSource.… in assembleSpirV() local
93 buildInfo->compileOk = (compileOk == SPV_SUCCESS); in assembleSpirV()
95 if (buildInfo->compileOk) in assembleSpirV()
106 return compileOk == SPV_SUCCESS; in assembleSpirV()
DvkSpirVProgram.hpp96 , compileOk (false) in SpirVProgramInfo()
103 bool compileOk; member
DvkSpirVProgram.cpp33 log << tcu::TestLog::ShaderProgram(shaderInfo.compileOk , shaderInfo.infoLog) in operator <<()
DvkPrograms.cpp172 buildInfo->compileOk = false; in validateCompiledBinary()
469 shaderBuildInfo.compileOk = true; in buildProgram()
554 shaderBuildInfo.compileOk = true; in buildProgram()
623 buildInfo->compileOk = true; in assembleProgram()
DvkShaderToSpirV.cpp326 shaderBuildInfo.compileOk = (compileRes != 0); in compileShaderToSpirV()
332 if (buildInfo->shaders[0].compileOk) in compileShaderToSpirV()
/third_party/vk-gl-cts/framework/opengl/
DgluShaderProgram.cpp80 m_info.compileOk = false; in compile()
99 m_info.compileOk = compileStatus != GL_FALSE; in compile()
138 m_info.compileOk = false; in specialize()
157 m_info.compileOk = compileStatus != GL_FALSE; in specialize()
611 …Shader(getLogShaderType(shaderInfo.type), shaderInfo.source, shaderInfo.compileOk, shaderInfo.info… in operator <<()
669 allShadersOk = allShadersOk && shaderInfo.compileOk; in logShaderProgram()
DgluShaderProgram.hpp54 bool compileOk; //!< Did compilation succeed? member
57 ShaderInfo (void) : type(SHADERTYPE_LAST), compileOk(false), compileTimeUs(0) {} in ShaderInfo()
100 bool getCompileStatus (void) const { return getInfo().compileOk; } in getCompileStatus()
/third_party/vk-gl-cts/framework/common/
DtcuTestLog.hpp150 …void writeShader (qpShaderType type, const char* source, bool compileOk, const char* infoLog…
153 …void writeCompileInfo (const char* name, const char* description, bool compileOk, const char* …
313 …LogShader (qpShaderType type, const std::string& source, bool compileOk, const std::string& infoLo… in LogShader() argument
316 , m_compileOk (compileOk) in LogShader()
DtcuTestLog.cpp396 void TestLog::writeShader (qpShaderType type, const char* source, bool compileOk, const char* infoL… in writeShader() argument
398 if (qpTestLog_writeShader(m_log, type, source, compileOk?DE_TRUE:DE_FALSE, infoLog) == DE_FALSE) in writeShader()
414 void TestLog::writeCompileInfo (const char* name, const char* description, bool compileOk, const ch… in writeCompileInfo() argument
416 …if (qpTestLog_writeCompileInfo(m_log, name, description, compileOk ? DE_TRUE : DE_FALSE, infoLog) … in writeCompileInfo()
/third_party/vk-gl-cts/framework/qphelper/
DqpTestLog.h231 …Shader (qpTestLog* log, qpShaderType type, const char* source, deBool compileOk, const char* inf…
235 …nfo (qpTestLog* log, const char* name, const char* description, deBool compileOk, const char* inf…
DqpTestLog.c1088 …teShader (qpTestLog* log, qpShaderType type, const char* source, deBool compileOk, const char* inf… in qpTestLog_writeShader() argument
1091 …const char* sourceStr = ((log->flags & QP_TEST_LOG_EXCLUDE_SHADER_SOURCES) == 0 || !compileOk) … in qpTestLog_writeShader()
1100 shaderAttribs[numShaderAttribs++] = qpSetStringAttrib("CompileStatus", compileOk ? "OK" : "Fail"); in qpTestLog_writeShader()
1326 …Info (qpTestLog* log, const char* name, const char* description, deBool compileOk, const char* inf… in qpTestLog_writeCompileInfo() argument
1336 attribs[numAttribs++] = qpSetStringAttrib("CompileStatus", compileOk ? "OK" : "Fail"); in qpTestLog_writeCompileInfo()
/third_party/vk-gl-cts/modules/gles31/functional/
Des31fNegativeShaderFramebufferFetchTests.cpp95 testFailed = program.getShaderInfo(shaderType).compileOk; in verifyProgramError()
101 testFailed = (program.getProgramInfo().linkOk) && (program.getShaderInfo(shaderType).compileOk); in verifyProgramError()
Des31fNegativeAtomicCounterTests.cpp165 if (program.getShaderInfo(s_shaders[ndx]).compileOk) in iterateShaders()
Des31fNegativeComputeTests.cpp110 testFailed = program.getShaderInfo(shaderType).compileOk; in verifyCompileError()
688 … = (program.getProgramInfo().linkOk) && (program.getShaderInfo(glu::SHADERTYPE_COMPUTE).compileOk); in invalid_maximum_work_group_sizes()
789 … = (program.getProgramInfo().linkOk) && (program.getShaderInfo(glu::SHADERTYPE_COMPUTE).compileOk); in invalid_layout_qualifiers()
Des31fLayoutBindingTests.cpp935 if (!(m_program->getShaderInfo(glu::SHADERTYPE_VERTEX)).compileOk in iterate()
936 || !(m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk) in iterate()
937 || !(m_program->getShaderInfo(glu::SHADERTYPE_TESSELLATION_CONTROL).compileOk) in iterate()
938 || !(m_program->getShaderInfo(glu::SHADERTYPE_TESSELLATION_EVALUATION)).compileOk) in iterate()
943 if (!(m_program->getShaderInfo(glu::SHADERTYPE_VERTEX)).compileOk in iterate()
944 || !(m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk)) in iterate()
Des31fUniformLocationTests.cpp369 const bool vertexOk = program.getShaderInfo(glu::SHADERTYPE_VERTEX).compileOk; in verifyLocations()
370 const bool fragmentOk = program.getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk; in verifyLocations()
Des31fNegativeShaderImageLoadStoreTests.cpp381 if (program.getShaderInfo(s_shaders[ndx]).compileOk) in testShader()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderApiTests.cpp135 info.compileOk = false; in queryShaderInfo()
151 info.compileOk = compileStatus != GL_FALSE; in queryShaderInfo()
291 …log << TestLog::Shader(getLogShaderType(shader.getType()), info.source, info.compileOk, info.infoL… in logShader()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
Des31cLayoutBindingTests.cpp145 if (!fragmentShaderInfo.compileOk || !m_program->getProgramInfo().linkOk || dumpShaders) in getErrorLog()
154 if (!vertexShaderInfo.compileOk || !m_program->getProgramInfo().linkOk || dumpShaders) in getErrorLog()
167 if (!computeShaderInfo.compileOk || !m_program->getProgramInfo().linkOk || dumpShaders) in getErrorLog()
278 return m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk && in compiledAndLinked()
279 … m_program->getShaderInfo(glu::SHADERTYPE_VERTEX).compileOk && m_program->getProgramInfo().linkOk; in compiledAndLinked()
281 …return m_program->getShaderInfo(glu::SHADERTYPE_COMPUTE).compileOk && m_program->getProgramInfo().… in compiledAndLinked()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderApiTests.cpp152 info.compileOk = false; in queryShaderInfo()
168 info.compileOk = compileStatus != GL_FALSE; in queryShaderInfo()
345 …log << TestLog::Shader(getLogShaderType(shader.getType()), info.source, info.compileOk, info.infoL… in logShader()
Des3fTransformFeedbackTests.cpp927 const bool linkFail = m_program->getShaderInfo(glu::SHADERTYPE_VERTEX).compileOk && in init()
928 m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk && in init()
/third_party/vk-gl-cts/modules/glshared/
DglsShaderLibraryCase.cpp1005 …am->hasShader((glu::ShaderType)stage) && !program->getShaderInfo((glu::ShaderType)stage).compileOk) in execute()
1030 …am->hasShader((glu::ShaderType)stage) && !program->getShaderInfo((glu::ShaderType)stage).compileOk) in execute()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cGlSpirvTests.cpp736 if (!program.getShaderInfo(SHADERTYPE_VERTEX).compileOk) in iterate()