/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcShaderNegativeTests.cpp | 102 bool vertexOk = program.getShaderInfo(SHADERTYPE_VERTEX).compileOk; in iterate() 103 bool fragmentOk = program.getShaderInfo(SHADERTYPE_FRAGMENT).compileOk; in iterate() 182 bool vertexOk = program.getShaderInfo(SHADERTYPE_VERTEX).compileOk; in iterate() 183 bool fragmentOk = program.getShaderInfo(SHADERTYPE_FRAGMENT).compileOk; in iterate() 259 bool vertexOk = program.getShaderInfo(SHADERTYPE_VERTEX).compileOk; in iterate() 260 bool fragmentOk = program.getShaderInfo(SHADERTYPE_FRAGMENT).compileOk; in iterate()
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D | glcShaderLibraryCase.cpp | 294 bool vertexOk = program.getShaderInfo(SHADERTYPE_VERTEX).compileOk; in execute() 295 bool fragmentOk = program.getShaderInfo(SHADERTYPE_FRAGMENT).compileOk; in execute()
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
D | vkSpirVAsm.cpp | 88 …const spv_result_t compileOk = spvTextToBinaryWithOptions(context, spvSource.c_str(), spvSource.… in assembleSpirV() local 93 buildInfo->compileOk = (compileOk == SPV_SUCCESS); in assembleSpirV() 95 if (buildInfo->compileOk) in assembleSpirV() 106 return compileOk == SPV_SUCCESS; in assembleSpirV()
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D | vkSpirVProgram.hpp | 96 , compileOk (false) in SpirVProgramInfo() 103 bool compileOk; member
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D | vkSpirVProgram.cpp | 33 log << tcu::TestLog::ShaderProgram(shaderInfo.compileOk , shaderInfo.infoLog) in operator <<()
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D | vkPrograms.cpp | 172 buildInfo->compileOk = false; in validateCompiledBinary() 469 shaderBuildInfo.compileOk = true; in buildProgram() 554 shaderBuildInfo.compileOk = true; in buildProgram() 623 buildInfo->compileOk = true; in assembleProgram()
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D | vkShaderToSpirV.cpp | 326 shaderBuildInfo.compileOk = (compileRes != 0); in compileShaderToSpirV() 332 if (buildInfo->shaders[0].compileOk) in compileShaderToSpirV()
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/third_party/vk-gl-cts/framework/opengl/ |
D | gluShaderProgram.cpp | 80 m_info.compileOk = false; in compile() 99 m_info.compileOk = compileStatus != GL_FALSE; in compile() 138 m_info.compileOk = false; in specialize() 157 m_info.compileOk = compileStatus != GL_FALSE; in specialize() 611 …Shader(getLogShaderType(shaderInfo.type), shaderInfo.source, shaderInfo.compileOk, shaderInfo.info… in operator <<() 669 allShadersOk = allShadersOk && shaderInfo.compileOk; in logShaderProgram()
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D | gluShaderProgram.hpp | 54 bool compileOk; //!< Did compilation succeed? member 57 ShaderInfo (void) : type(SHADERTYPE_LAST), compileOk(false), compileTimeUs(0) {} in ShaderInfo() 100 bool getCompileStatus (void) const { return getInfo().compileOk; } in getCompileStatus()
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/third_party/vk-gl-cts/framework/common/ |
D | tcuTestLog.hpp | 150 …void writeShader (qpShaderType type, const char* source, bool compileOk, const char* infoLog… 153 …void writeCompileInfo (const char* name, const char* description, bool compileOk, const char* … 313 …LogShader (qpShaderType type, const std::string& source, bool compileOk, const std::string& infoLo… in LogShader() argument 316 , m_compileOk (compileOk) in LogShader()
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D | tcuTestLog.cpp | 396 void TestLog::writeShader (qpShaderType type, const char* source, bool compileOk, const char* infoL… in writeShader() argument 398 if (qpTestLog_writeShader(m_log, type, source, compileOk?DE_TRUE:DE_FALSE, infoLog) == DE_FALSE) in writeShader() 414 void TestLog::writeCompileInfo (const char* name, const char* description, bool compileOk, const ch… in writeCompileInfo() argument 416 …if (qpTestLog_writeCompileInfo(m_log, name, description, compileOk ? DE_TRUE : DE_FALSE, infoLog) … in writeCompileInfo()
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/third_party/vk-gl-cts/framework/qphelper/ |
D | qpTestLog.h | 231 …Shader (qpTestLog* log, qpShaderType type, const char* source, deBool compileOk, const char* inf… 235 …nfo (qpTestLog* log, const char* name, const char* description, deBool compileOk, const char* inf…
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D | qpTestLog.c | 1088 …teShader (qpTestLog* log, qpShaderType type, const char* source, deBool compileOk, const char* inf… in qpTestLog_writeShader() argument 1091 …const char* sourceStr = ((log->flags & QP_TEST_LOG_EXCLUDE_SHADER_SOURCES) == 0 || !compileOk) … in qpTestLog_writeShader() 1100 shaderAttribs[numShaderAttribs++] = qpSetStringAttrib("CompileStatus", compileOk ? "OK" : "Fail"); in qpTestLog_writeShader() 1326 …Info (qpTestLog* log, const char* name, const char* description, deBool compileOk, const char* inf… in qpTestLog_writeCompileInfo() argument 1336 attribs[numAttribs++] = qpSetStringAttrib("CompileStatus", compileOk ? "OK" : "Fail"); in qpTestLog_writeCompileInfo()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fNegativeShaderFramebufferFetchTests.cpp | 95 testFailed = program.getShaderInfo(shaderType).compileOk; in verifyProgramError() 101 testFailed = (program.getProgramInfo().linkOk) && (program.getShaderInfo(shaderType).compileOk); in verifyProgramError()
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D | es31fNegativeAtomicCounterTests.cpp | 165 if (program.getShaderInfo(s_shaders[ndx]).compileOk) in iterateShaders()
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D | es31fNegativeComputeTests.cpp | 110 testFailed = program.getShaderInfo(shaderType).compileOk; in verifyCompileError() 688 … = (program.getProgramInfo().linkOk) && (program.getShaderInfo(glu::SHADERTYPE_COMPUTE).compileOk); in invalid_maximum_work_group_sizes() 789 … = (program.getProgramInfo().linkOk) && (program.getShaderInfo(glu::SHADERTYPE_COMPUTE).compileOk); in invalid_layout_qualifiers()
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D | es31fLayoutBindingTests.cpp | 935 if (!(m_program->getShaderInfo(glu::SHADERTYPE_VERTEX)).compileOk in iterate() 936 || !(m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk) in iterate() 937 || !(m_program->getShaderInfo(glu::SHADERTYPE_TESSELLATION_CONTROL).compileOk) in iterate() 938 || !(m_program->getShaderInfo(glu::SHADERTYPE_TESSELLATION_EVALUATION)).compileOk) in iterate() 943 if (!(m_program->getShaderInfo(glu::SHADERTYPE_VERTEX)).compileOk in iterate() 944 || !(m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk)) in iterate()
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D | es31fUniformLocationTests.cpp | 369 const bool vertexOk = program.getShaderInfo(glu::SHADERTYPE_VERTEX).compileOk; in verifyLocations() 370 const bool fragmentOk = program.getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk; in verifyLocations()
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D | es31fNegativeShaderImageLoadStoreTests.cpp | 381 if (program.getShaderInfo(s_shaders[ndx]).compileOk) in testShader()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
D | es2fShaderApiTests.cpp | 135 info.compileOk = false; in queryShaderInfo() 151 info.compileOk = compileStatus != GL_FALSE; in queryShaderInfo() 291 …log << TestLog::Shader(getLogShaderType(shader.getType()), info.source, info.compileOk, info.infoL… in logShader()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
D | es31cLayoutBindingTests.cpp | 145 if (!fragmentShaderInfo.compileOk || !m_program->getProgramInfo().linkOk || dumpShaders) in getErrorLog() 154 if (!vertexShaderInfo.compileOk || !m_program->getProgramInfo().linkOk || dumpShaders) in getErrorLog() 167 if (!computeShaderInfo.compileOk || !m_program->getProgramInfo().linkOk || dumpShaders) in getErrorLog() 278 return m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk && in compiledAndLinked() 279 … m_program->getShaderInfo(glu::SHADERTYPE_VERTEX).compileOk && m_program->getProgramInfo().linkOk; in compiledAndLinked() 281 …return m_program->getShaderInfo(glu::SHADERTYPE_COMPUTE).compileOk && m_program->getProgramInfo().… in compiledAndLinked()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
D | es3fShaderApiTests.cpp | 152 info.compileOk = false; in queryShaderInfo() 168 info.compileOk = compileStatus != GL_FALSE; in queryShaderInfo() 345 …log << TestLog::Shader(getLogShaderType(shader.getType()), info.source, info.compileOk, info.infoL… in logShader()
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D | es3fTransformFeedbackTests.cpp | 927 const bool linkFail = m_program->getShaderInfo(glu::SHADERTYPE_VERTEX).compileOk && in init() 928 m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk && in init()
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/third_party/vk-gl-cts/modules/glshared/ |
D | glsShaderLibraryCase.cpp | 1005 …am->hasShader((glu::ShaderType)stage) && !program->getShaderInfo((glu::ShaderType)stage).compileOk) in execute() 1030 …am->hasShader((glu::ShaderType)stage) && !program->getShaderInfo((glu::ShaderType)stage).compileOk) in execute()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cGlSpirvTests.cpp | 736 if (!program.getShaderInfo(SHADERTYPE_VERTEX).compileOk) in iterate()
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