Searched refs:completedValue (Results 1 – 8 of 8) sorted by relevance
102 void FenceBase::SetCompletedValue(uint64_t completedValue) { in SetCompletedValue() argument104 ASSERT(completedValue <= mSignalValue); in SetCompletedValue()105 ASSERT(completedValue > mCompletedValue); in SetCompletedValue()106 mCompletedValue = completedValue; in SetCompletedValue()
49 void SetCompletedValue(uint64_t completedValue);
29 for (auto& request : requests.IterateUpTo(completedValue)) { in CheckPassedFences()32 requests.ClearUpTo(completedValue); in CheckPassedFences()
38 uint64_t completedValue = 0; member
269 return fence->completedValue; in ClientFenceGetCompletedValue()283 if (value <= fence->completedValue) { in ClientFenceOnCompletion()378 fence->completedValue = descriptor->initialValue; in ClientQueueCreateFence()
171 fence->completedValue = value; in DoFenceUpdateCompletedValue()
60 void WaitForCompletedValue(dawn::Fence fence, uint64_t completedValue) { in WaitForCompletedValue() argument61 while (fence.GetCompletedValue() < completedValue) { in WaitForCompletedValue()
58 dynamic completedValue;60 return completedValue = value;62 if (completedValue != null) { // inputValue was a SynchronousFuture65 output[type] = completedValue;