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Searched refs:computeRandomValueRange (Results 1 – 4 of 4) sorted by relevance

/third_party/vk-gl-cts/framework/randomshaders/
DrsgUtils.hpp49 void computeRandomValueRange (GeneratorState& state, ValueRangeAccess valueRange);
DrsgBinaryOps.cpp382 computeRandomValueRange(state, valueRange.asAccess()); in BinaryVecOp()
655 computeRandomValueRange(state, valueRange.asAccess()); in RelationalOp()
950 computeRandomValueRange(state, valueRange.asAccess()); in EqualityComparisonOp()
DrsgUtils.cpp185 void computeRandomValueRange (GeneratorState& state, ValueRangeAccess valueRange) in computeRandomValueRange() function
DrsgExpression.cpp707 computeRandomValueRange(state, m_valueRange.asAccess()); in ConstructorOp()
855 computeRandomValueRange(state, m_valueRange.asAccess()); in AssignOp()
1120 computeRandomValueRange(state, newVarRange.asAccess()); in VariableRead()