Searched refs:compute_dst_tex_id (Results 1 – 1 of 1) sorted by relevance
1210 GLuint compute_dst_tex_id = 0; in test() local1226 compute_dst_tex_id = prepareDestinationTexture(is_stencil); in test()1230 dispatch(compute_program_id, is_stencil, compute_dst_tex_id, compute_src_tex_id); in test()1232 if (false == verifyTexture(compute_dst_tex_id, internal_format, is_stencil, texture_data)) in test()1260 Utils::deleteTexture(m_context, compute_dst_tex_id); in test()1275 Utils::deleteTexture(m_context, compute_dst_tex_id); in test()