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Searched refs:context_create (Results 1 – 25 of 77) sorted by relevance

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/third_party/grpc/src/core/lib/compression/
Dstream_compression.cc51 return grpc_stream_compression_identity_vtable.context_create(method); in grpc_stream_compression_context_create()
54 return grpc_stream_compression_gzip_vtable.context_create(method); in grpc_stream_compression_context_create()
Dstream_compression.h61 grpc_stream_compression_context* (*context_create)( member
/third_party/mesa3d/src/gallium/frontends/clover/core/
Dqueue.cpp48 pipe = dev.pipe->context_create(dev.pipe, NULL, PIPE_CONTEXT_COMPUTE_ONLY); in command_queue()
74 pipe = dev.pipe->context_create(dev.pipe, NULL, PIPE_CONTEXT_COMPUTE_ONLY); in command_queue()
/third_party/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_driver.h50 struct gl_context *(*context_create)(struct nouveau_screen *screen, member
Dnv04_context.c204 .context_create = nv04_context_create,
/third_party/mesa3d/src/gallium/auxiliary/driver_rbug/
Drbug_screen.c202 result = screen->context_create(screen, priv, flags); in rbug_screen_context_create()
461 rb_screen->base.context_create = rbug_screen_context_create; in rbug_screen_create()
480 rb_screen->private_context = screen->context_create(screen, NULL, 0); in rbug_screen_create()
DREADME38 You can create as many contexts you wish from rbug_screen::context_create they
/third_party/mesa3d/src/gallium/winsys/nouveau/drm/
Dnouveau_drm_winsys.c119 if (!screen || !screen->base.context_create) in nouveau_drm_screen_create()
/third_party/mesa3d/src/gallium/drivers/freedreno/a3xx/
Dfd3_screen.c115 pscreen->context_create = fd3_context_create; in fd3_screen_init()
/third_party/mesa3d/src/gallium/drivers/freedreno/a4xx/
Dfd4_screen.c120 pscreen->context_create = fd4_context_create; in fd4_screen_init()
/third_party/mesa3d/src/gallium/drivers/freedreno/a5xx/
Dfd5_screen.c136 pscreen->context_create = fd5_context_create; in fd5_screen_init()
/third_party/mesa3d/src/gallium/drivers/freedreno/a2xx/
Dfd2_screen.c123 pscreen->context_create = fd2_context_create; in fd2_screen_init()
/third_party/mesa3d/src/gallium/drivers/freedreno/a6xx/
Dfd6_screen.c161 pscreen->context_create = fd6_context_create; in fd6_screen_init()
/third_party/mesa3d/src/gallium/tests/graw/
Dclear.c64 ctx = screen->context_create(screen, NULL, 0); in init()
Dshader-leak.c196 ctx = screen->context_create(screen, NULL, 0); in init()
Dtri-gs.c203 ctx = screen->context_create(screen, NULL, 0); in init()
Dtri-instanced.c256 ctx = screen->context_create(screen, NULL, 0); in init()
/third_party/mesa3d/src/gallium/auxiliary/driver_trace/
DREADME49 You can create as many contexts you wish from trace_screen::context_create they
Dtr_screen.c374 result = screen->context_create(screen, priv, flags); in trace_screen_context_create()
1149 assert(screen->context_create); in trace_screen_create()
1150 tr_scr->base.context_create = trace_screen_context_create; in trace_screen_create()
/third_party/mesa3d/src/gallium/auxiliary/driver_ddebug/
Ddd_screen.c142 screen->context_create(screen, priv, flags)); in dd_screen_context_create()
586 dscreen->base.context_create = dd_screen_context_create; in ddebug_screen_create()
/third_party/mesa3d/src/gallium/include/pipe/
Dp_screen.h179 struct pipe_context * (*context_create)(struct pipe_screen *screen, member
/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/
Dnv30_screen.c537 screen->base.base.context_create = NULL; \
609 pscreen->context_create = nv30_context_create; in nv30_screen_create()
/third_party/mesa3d/src/gallium/tests/trivial/
Dtri.c98 p->pipe = p->screen->context_create(p->screen, NULL, 0); in init_prog()
/third_party/mesa3d/src/gallium/winsys/sw/wrapper/
Dwrapper_sw_winsys.c305 wsw->pipe = screen->context_create(screen, NULL, 0); in wrapper_sw_winsys_wrap_pipe_screen()
/third_party/mesa3d/src/gallium/drivers/softpipe/
Dsp_screen.c593 screen->base.context_create = softpipe_create_context; in softpipe_create_screen()

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