Searched refs:continue_read_thread (Results 1 – 1 of 1) sorted by relevance
/third_party/ffmpeg/fftools/ |
D | ffplay.c | 307 SDL_cond *continue_read_thread; member 1286 SDL_DestroyCond(is->continue_read_thread); in stream_close() 1482 SDL_CondSignal(is->continue_read_thread); in stream_seek() 2683 if ((ret = decoder_init(&is->auddec, avctx, &is->audioq, is->continue_read_thread)) < 0) in stream_component_open() 2697 if ((ret = decoder_init(&is->viddec, avctx, &is->videoq, is->continue_read_thread)) < 0) in stream_component_open() 2707 if ((ret = decoder_init(&is->subdec, avctx, &is->subtitleq, is->continue_read_thread)) < 0) in stream_component_open() 3003 SDL_CondWaitTimeout(is->continue_read_thread, wait_mutex, 10); in read_thread() 3035 SDL_CondWaitTimeout(is->continue_read_thread, wait_mutex, 10); in read_thread() 3108 if (!(is->continue_read_thread = SDL_CreateCond())) { in stream_open()
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