Searched refs:conversion_decl (Results 1 – 1 of 1) sorted by relevance
/third_party/mesa3d/src/gallium/auxiliary/util/ |
D | u_simple_shaders.c | 533 const char *conversion_decl, in util_make_fs_blit_msaa_gen() argument 560 output_semantic, conversion_decl, type, conversion, output_mask); in util_make_fs_blit_msaa_gen() 588 const char *conversion_decl = ""; in util_make_fs_blit_msaa_color() local 595 conversion_decl = "IMM[0] UINT32 {2147483647, 0, 0, 0}\n"; in util_make_fs_blit_msaa_color() 602 conversion_decl = "IMM[0] INT32 {0, 0, 0, 0}\n"; in util_make_fs_blit_msaa_color() 611 "COLOR[0]", "", conversion_decl, in util_make_fs_blit_msaa_color()
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