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Searched refs:createRenderTargetView (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/src/gpu/d3d/
DGrD3DTextureRenderTarget.cpp130 gpu->resourceProvider().createRenderTargetView(info.fResource.get()); in MakeNewTextureRenderTarget()
141 gpu->resourceProvider().createRenderTargetView(msInfo.fResource.get()); in MakeNewTextureRenderTarget()
174 gpu->resourceProvider().createRenderTargetView(info.fResource.get()); in MakeWrappedTextureRenderTarget()
185 gpu->resourceProvider().createRenderTargetView(msInfo.fResource.get()); in MakeWrappedTextureRenderTarget()
DGrD3DRenderTarget.cpp104 gpu->resourceProvider().createRenderTargetView(info.fResource.get()); in MakeWrappedRenderTarget()
117 gpu->resourceProvider().createRenderTargetView(msInfo.fResource.get()); in MakeWrappedRenderTarget()
DGrD3DCpuDescriptorManager.h20 GrD3DDescriptorHeap::CPUHandle createRenderTargetView(GrD3DGpu*,
DGrD3DResourceProvider.cpp84 GrD3DDescriptorHeap::CPUHandle GrD3DResourceProvider::createRenderTargetView( in createRenderTargetView() function in GrD3DResourceProvider
86 return fCpuDescriptorManager.createRenderTargetView(fGpu, textureResource); in createRenderTargetView()
DGrD3DResourceProvider.h49 GrD3DDescriptorHeap::CPUHandle createRenderTargetView(ID3D12Resource* textureResource);
DGrD3DCpuDescriptorManager.cpp18 GrD3DDescriptorHeap::CPUHandle GrD3DCpuDescriptorManager::createRenderTargetView( in createRenderTargetView() function in GrD3DCpuDescriptorManager