/third_party/flutter/skia/third_party/externals/sdl/test/ |
D | testgl2.c | 95 static float cube[8][3] = { in Render() local 114 ctx.glVertex3fv(cube[0]); in Render() 116 ctx.glVertex3fv(cube[1]); in Render() 118 ctx.glVertex3fv(cube[2]); in Render() 120 ctx.glVertex3fv(cube[3]); in Render() 123 ctx.glVertex3fv(cube[3]); in Render() 125 ctx.glVertex3fv(cube[4]); in Render() 127 ctx.glVertex3fv(cube[7]); in Render() 129 ctx.glVertex3fv(cube[2]); in Render() 132 ctx.glVertex3fv(cube[0]); in Render() [all …]
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/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/aosp_mustpass/master/src/ |
D | gles31-hw-issues.txt | 2 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.clamp_to_edge_repeat 3 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.repeat_mirrored_rep… 4 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.mirrored_repeat_cla… 5 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.clamp_to_edge_re… 6 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.repeat_mirrored_… 7 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.mirrored_repeat_… 8 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.clamp_to_edge_repe… 9 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.repeat_mirrored_re… 10 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.mirrored_repeat_cl… 11 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.clamp_to_edge_r… [all …]
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/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.4.x/src/ |
D | gles31-hw-issues.txt | 2 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.clamp_to_edge_repeat 3 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.repeat_mirrored_rep… 4 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.mirrored_repeat_cla… 5 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.clamp_to_edge_re… 6 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.repeat_mirrored_… 7 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.mirrored_repeat_… 8 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.clamp_to_edge_repe… 9 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.repeat_mirrored_re… 10 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.mirrored_repeat_cl… 11 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.clamp_to_edge_r… [all …]
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D | gles2-driver-issues.txt | 161 dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest 162 dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear 163 dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest 164 dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear 165 dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest 166 dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear 169 dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_nearest_clamp 170 dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_nearest_repeat 171 dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_nearest_mirror 172 dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_linear_clamp [all …]
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/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.5.x/src/ |
D | gles31-hw-issues.txt | 2 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.clamp_to_edge_repeat 3 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.repeat_mirrored_rep… 4 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.mirrored_repeat_cla… 5 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.clamp_to_edge_re… 6 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.repeat_mirrored_… 7 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.mirrored_repeat_… 8 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.clamp_to_edge_repe… 9 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.repeat_mirrored_re… 10 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.mirrored_repeat_cl… 11 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.clamp_to_edge_r… [all …]
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/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.6.x/src/ |
D | gles31-hw-issues.txt | 2 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.clamp_to_edge_repeat 3 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.repeat_mirrored_rep… 4 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.mirrored_repeat_cla… 5 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.clamp_to_edge_re… 6 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.repeat_mirrored_… 7 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.mirrored_repeat_… 8 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.clamp_to_edge_repe… 9 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.repeat_mirrored_re… 10 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.mirrored_repeat_cl… 11 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.clamp_to_edge_r… [all …]
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/third_party/vk-gl-cts/external/openglcts/data/mustpass/gles/aosp_mustpass/3.2.3.x/src/ |
D | gles31-hw-issues.txt | 2 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.clamp_to_edge_repeat 3 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.repeat_mirrored_rep… 4 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_less.mirrored_repeat_cla… 5 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.clamp_to_edge_re… 6 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.repeat_mirrored_… 7 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_pot.compare_greater.mirrored_repeat_… 8 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.clamp_to_edge_repe… 9 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.repeat_mirrored_re… 10 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_less.mirrored_repeat_cl… 11 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.clamp_to_edge_r… [all …]
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D | gles2-driver-issues.txt | 167 dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest 168 dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear 169 dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest 170 dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear 171 dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest 172 dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear 175 dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_nearest_clamp 176 dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_nearest_repeat 177 dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_nearest_mirror 178 dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_linear_clamp [all …]
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/third_party/vk-gl-cts/android/cts/master/src/ |
D | vk-waivers.txt | 13 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.clamp_to_edge_repeat 14 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_clamp_to_edge_repeat 15 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.repeat_mirrored_repeat 16 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_repeat_mirrored_repeat 17 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge 18 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_mirrored_repeat_clamp_… 19 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.clamp_to_edge_repeat 20 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.sparse_clamp_to_edge_repeat 21 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.repeat_mirrored_repeat 22 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.sparse_repeat_mirrored_rep… [all …]
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D | gles31-hw-issues.txt | 41 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.base_level.level_1 42 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.base_level.level_2 43 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_linear_mag_linear 44 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_linear_mipmap_linear_mag_… 45 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_linear_mipmap_nearest_mag… 46 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_nearest_mipmap_linear_mag… 47 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.filter_mode.min_nearest_mipmap_nearest_ma… 48 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.clamp_to_edge_r… 49 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.mirrored_repeat… 50 dEQP-GLES31.functional.texture.gather.basic.cube.depth32f.size_npot.compare_greater.repeat_mirrored… [all …]
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/third_party/mesa3d/src/panfrost/ci/ |
D | panfrost-t720-fails.txt | 25 dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear,Fail 26 dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest,Fail 27 dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear,Fail 28 dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest,Fail 29 dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear,Fail 30 dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest,Fail 31 dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_clamp,Fail 32 dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_mirror,Fail 33 dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_clamp,Fail 34 dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_mirror,Fail [all …]
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/third_party/flutter/skia/modules/skottie/gm/ |
D | 3dgm.cpp | 150 SkPath cube; in onDraw() local 152 cube.moveTo(pts[0]); in onDraw() 153 cube.lineTo(pts[2]); in onDraw() 154 cube.lineTo(pts[6]); in onDraw() 155 cube.lineTo(pts[4]); in onDraw() 156 cube.close(); in onDraw() 158 cube.moveTo(pts[1]); in onDraw() 159 cube.lineTo(pts[3]); in onDraw() 160 cube.lineTo(pts[7]); in onDraw() 161 cube.lineTo(pts[5]); in onDraw() [all …]
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/third_party/skia/third_party/externals/opengl-registry/extensions/OES/ |
D | OES_texture_cube_map.txt | 38 This extension provides a new texture generation scheme for cube 41 set of six 2D images representing the faces of a cube. The (s,t,r) 43 the center of a cube. At texture generation time, the interpolated 44 per-fragment (s,t,r) selects one cube face 2D image based on the 48 lookup into the selected 2D texture image face of the cube map. 51 a cube map texture has six targets, one for each of its six 2D texture 52 image cube faces. All these targets must be consistent, complete, 56 for use in conjunction with cube map texturing. The reflection map 62 normal. The normal map mode is useful for sophisticated cube 66 cube map texturing can use the new texgen modes to automatically [all …]
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D | OES_texture_cube_map_array.txt | 64 array support to include cube map textures. 66 A cube map array texture is a two-dimensional array texture that may 67 contain many cube map layers. Each cube map layer is a unique cube map 68 image set. Images in a cube map array have the same size and format 69 limitations as two-dimensional array textures. A cube map array texture 75 When accessed by a shader, a cube map array texture acts as a single 77 cube map texture fetch. The "q" texture is treated as an unnormalized 78 floating-point value identifying the layer of the cube map array 130 ... A cube map array is a collection of cube map layers stored as a 131 two-dimensional array texture. When accessing a cube map array, the [all …]
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/third_party/openGLES/extensions/ARB/ |
D | ARB_texture_cube_map.txt | 49 This extension provides a new texture generation scheme for cube 52 set of six 2D images representing the faces of a cube. The (s,t,r) 54 the center of a cube. At texture generation time, the interpolated 55 per-fragment (s,t,r) selects one cube face 2D image based on the 59 lookup into the selected 2D texture image face of the cube map. 62 a cube map texture has six targets, one for each of its six 2D texture 63 image cube faces. All these targets must be consistent, complete, 67 for use in conjunction with cube map texturing. The reflection map 73 normal. The normal map mode is useful for sophisticated cube 77 cube map texturing can use the new texgen modes to automatically [all …]
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D | ARB_texture_cube_map_array.txt | 60 extension expands texture array support to include cube map 63 A cube map array texture is a 2-dimensional array texture that may 64 contain many cube map layers. Each cube map layer is a unique cube 65 map image set. Images in a cube map array have the same size and 67 cube map array texture is specified using TexImage3D in a similar 72 When accessed by a programmable shader, a cube map array texture 74 treated as a regular cube map texture fetch. The "q" texture is 76 layer of the cube map array texture. Cube map array texture lookups 79 This extension does not provide for the use of cube map array 137 or two-dimensional images, consisting of one or more layers. A cube [all …]
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/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_texture_cube_map.txt | 39 This extension provides a new texture generation scheme for cube 42 set of six 2D images representing the faces of a cube. The (s,t,r) 44 the center of a cube. At texture generation time, the interpolated 45 per-fragment (s,t,r) selects one cube face 2D image based on the 49 lookup into the selected 2D texture image face of the cube map. 52 a cube map texture has six targets, one for each of its six 2D texture 53 image cube faces. All these targets must be consistent, complete, 57 for use in conjunction with cube map texturing. The reflection map 63 normal. The normal map mode is useful for sophisticated cube 67 cube map texturing can use the new texgen modes to automatically [all …]
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D | ARB_texture_cube_map_array.txt | 50 extension expands texture array support to include cube map 53 A cube map array texture is a 2-dimensional array texture that may 54 contain many cube map layers. Each cube map layer is a unique cube 55 map image set. Images in a cube map array have the same size and 57 cube map array texture is specified using TexImage3D in a similar 62 When accessed by a programmable shader, a cube map array texture 64 treated as a regular cube map texture fetch. The "q" texture is 66 layer of the cube map array texture. Cube map array texture lookups 69 This extension does not provide for the use of cube map array 127 or two-dimensional images, consisting of one or more layers. A cube [all …]
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/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/ |
D | EXT_texture_cube_map.txt | 26 This extension provides a new texture generation scheme for cube 29 set of six 2D images representing the faces of a cube. The (s,t,r) 31 the center of a cube. At texture generation time, the interpolated 32 per-fragment (s,t,r) selects one cube face 2D image based on the 36 lookup into the selected 2D texture image face of the cube map. 39 a cube map texture has six targets, one for each of its six 2D texture 40 image cube faces. All these targets must be consistent, complete, 44 for use in conjunction with cube map texturing. The reflection map 50 normal. The normal map mode is useful for sophisticated cube 54 cube map texturing can use the new texgen modes to automatically [all …]
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D | EXT_texture_cube_map_array.txt | 62 array support to include cube map textures. 64 A cube map array texture is a two-dimensional array texture that may 65 contain many cube map layers. Each cube map layer is a unique cube map 66 image set. Images in a cube map array have the same size and format 67 limitations as two-dimensional array textures. A cube map array texture 73 When accessed by a shader, a cube map array texture acts as a single 75 cube map texture fetch. The "q" texture is treated as an unnormalized 76 floating-point value identifying the layer of the cube map array 128 ... A cube map array is a collection of cube map layers stored as a 129 two-dimensional array texture. When accessing a cube map array, the [all …]
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/third_party/openGLES/extensions/EXT/ |
D | EXT_texture_cube_map.txt | 26 This extension provides a new texture generation scheme for cube 29 set of six 2D images representing the faces of a cube. The (s,t,r) 31 the center of a cube. At texture generation time, the interpolated 32 per-fragment (s,t,r) selects one cube face 2D image based on the 36 lookup into the selected 2D texture image face of the cube map. 39 a cube map texture has six targets, one for each of its six 2D texture 40 image cube faces. All these targets must be consistent, complete, 44 for use in conjunction with cube map texturing. The reflection map 50 normal. The normal map mode is useful for sophisticated cube 54 cube map texturing can use the new texgen modes to automatically [all …]
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D | EXT_texture_cube_map_array.txt | 62 array support to include cube map textures. 64 A cube map array texture is a two-dimensional array texture that may 65 contain many cube map layers. Each cube map layer is a unique cube map 66 image set. Images in a cube map array have the same size and format 67 limitations as two-dimensional array textures. A cube map array texture 73 When accessed by a shader, a cube map array texture acts as a single 75 cube map texture fetch. The "q" texture is treated as an unnormalized 76 floating-point value identifying the layer of the cube map array 128 ... A cube map array is a collection of cube map layers stored as a 129 two-dimensional array texture. When accessing a cube map array, the [all …]
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/third_party/openGLES/extensions/OES/ |
D | OES_texture_cube_map.txt | 48 This extension provides a new texture generation scheme for cube 51 set of six 2D images representing the faces of a cube. The (s,t,r) 53 the center of a cube. At texture generation time, the interpolated 54 per-fragment (s,t,r) selects one cube face 2D image based on the 58 lookup into the selected 2D texture image face of the cube map. 61 a cube map texture has six targets, one for each of its six 2D texture 62 image cube faces. All these targets must be consistent, complete, 66 for use in conjunction with cube map texturing. The reflection map 72 normal. The normal map mode is useful for sophisticated cube 76 cube map texturing can use the new texgen modes to automatically [all …]
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D | OES_texture_cube_map_array.txt | 74 array support to include cube map textures. 76 A cube map array texture is a two-dimensional array texture that may 77 contain many cube map layers. Each cube map layer is a unique cube map 78 image set. Images in a cube map array have the same size and format 79 limitations as two-dimensional array textures. A cube map array texture 85 When accessed by a shader, a cube map array texture acts as a single 87 cube map texture fetch. The "q" texture is treated as an unnormalized 88 floating-point value identifying the layer of the cube map array 140 ... A cube map array is a collection of cube map layers stored as a 141 two-dimensional array texture. When accessing a cube map array, the [all …]
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/third_party/flutter/skia/third_party/externals/angle2/src/tests/deqp_support/ |
D | deqp_gles2_test_expectations.txt | 119 2342 D3D11 AMD : dEQP-GLES2.functional.texture.size.cube.64x64_l8 = FAIL 120 2342 D3D11 AMD : dEQP-GLES2.functional.texture.size.cube.64x64_rgb888 = FAIL 121 2342 D3D11 AMD : dEQP-GLES2.functional.texture.size.cube.64x64_rgba8888 = FAIL 123 // Additional texture.vertex.cube failures on AMD 124 3299 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_r… 125 3299 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_re… 126 3299 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_… 127 3299 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_… 128 3299 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_… 129 3299 D3D11 AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_c… [all …]
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