Searched refs:currPosition (Results 1 – 3 of 3) sorted by relevance
253 SkPoint* currPosition = reinterpret_cast<SkPoint*>(currVertex); in clip_quads() local254 currPosition->fX = positionRect.fLeft; in clip_quads()255 currPosition->fY = positionRect.fTop; in clip_quads()262 currPosition = reinterpret_cast<SkPoint*>(currVertex); in clip_quads()263 currPosition->fX = positionRect.fLeft; in clip_quads()264 currPosition->fY = positionRect.fBottom; in clip_quads()271 currPosition = reinterpret_cast<SkPoint*>(currVertex); in clip_quads()272 currPosition->fX = positionRect.fRight; in clip_quads()273 currPosition->fY = positionRect.fTop; in clip_quads()280 currPosition = reinterpret_cast<SkPoint*>(currVertex); in clip_quads()[all …]
263 const size_t currPosition = this->stream()->getPosition(); in decodeRows() local269 const size_t subStreamStartPosition = currPosition + bytesToSkip; in decodeRows()