Home
last modified time | relevance | path

Searched refs:currentSerial (Results 1 – 11 of 11) sorted by relevance

/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/
DRingBuffer.cpp51 const Serial currentSerial = mDevice->GetPendingCommandSerial(); in Track() local
52 if (mInflightRequests.Empty() || currentSerial > mInflightRequests.LastSerial()) { in Track()
57 mInflightRequests.Enqueue(std::move(request), currentSerial); in Track()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DTextureVk.cpp86 void TextureVk::TextureVkViews::release(ContextVk *contextVk, Serial currentSerial) in release() argument
88 contextVk->releaseObject(currentSerial, &mDrawBaseLevelImageView); in release()
89 contextVk->releaseObject(currentSerial, &mReadBaseLevelImageView); in release()
90 contextVk->releaseObject(currentSerial, &mReadMipmapImageView); in release()
91 contextVk->releaseObject(currentSerial, &mFetchBaseLevelImageView); in release()
92 contextVk->releaseObject(currentSerial, &mFetchMipmapImageView); in release()
1616 Serial currentSerial = contextVk->getCurrentQueueSerial(); in releaseImageViews() local
1618 mDefaultViews.release(contextVk, currentSerial); in releaseImageViews()
1620 mStencilViews.release(contextVk, currentSerial); in releaseImageViews()
1626 contextVk->releaseObject(currentSerial, &imageView); in releaseImageViews()
[all …]
DCommandGraph.h436 void onWriteImpl(CommandGraphNode *writingNode, Serial currentSerial);
DCommandGraph.cpp328 void CommandGraphResource::onWriteImpl(CommandGraphNode *writingNode, Serial currentSerial) in onWriteImpl() argument
330 updateQueueSerial(currentSerial); in onWriteImpl()
DTextureVk.h181 void release(ContextVk *contextVk, Serial currentSerial);
Dvk_helpers.cpp715 Serial currentSerial = contextVk->getCurrentQueueSerial(); in allocateSetsAndGetInfo() local
716 bindingOut->get().updateSerial(currentSerial); in allocateSetsAndGetInfo()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp2414 auto &currentSerial = mCurrentConstantBufferVS[slot]; in setVertexConstantBuffer() local
2421 if (currentSerial != buffer->getSerial()) in setVertexConstantBuffer()
2424 currentSerial = buffer->getSerial(); in setVertexConstantBuffer()
2430 if (!currentSerial.empty()) in setVertexConstantBuffer()
2434 currentSerial.clear(); in setVertexConstantBuffer()
2443 auto &currentSerial = mCurrentConstantBufferPS[slot]; in setPixelConstantBuffer() local
2450 if (currentSerial != buffer->getSerial()) in setPixelConstantBuffer()
2453 currentSerial = buffer->getSerial(); in setPixelConstantBuffer()
2459 if (!currentSerial.empty()) in setPixelConstantBuffer()
2463 currentSerial.clear(); in setPixelConstantBuffer()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp2483 auto &currentSerial = mCurrentConstantBufferVS[slot]; in setVertexConstantBuffer() local
2490 if (currentSerial != buffer->getSerial()) in setVertexConstantBuffer()
2493 currentSerial = buffer->getSerial(); in setVertexConstantBuffer()
2499 if (!currentSerial.empty()) in setVertexConstantBuffer()
2503 currentSerial.clear(); in setVertexConstantBuffer()
2512 auto &currentSerial = mCurrentConstantBufferPS[slot]; in setPixelConstantBuffer() local
2519 if (currentSerial != buffer->getSerial()) in setPixelConstantBuffer()
2522 currentSerial = buffer->getSerial(); in setPixelConstantBuffer()
2528 if (!currentSerial.empty()) in setPixelConstantBuffer()
2532 currentSerial.clear(); in setPixelConstantBuffer()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DCommandProcessor.cpp48 Serial currentSerial; in CommandsHaveValidOrdering() local
51 if (commandBatch.serial <= currentSerial) in CommandsHaveValidOrdering()
55 currentSerial = commandBatch.serial; in CommandsHaveValidOrdering()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DProgram.h326 static unsigned int currentSerial; variable
DProgram.cpp35 unsigned int Program::currentSerial = 1; member in es2::Program
2715 return currentSerial++; in issueSerial()