Searched refs:current_bo (Results 1 – 6 of 6) sorted by relevance
/third_party/gstreamer/gstplugins_base/gst-libs/gst/gl/gbm/ |
D | gstglwindow_gbm_egl.c | 77 window_gbm->current_bo = NULL; in gst_gl_window_gbm_egl_init() 129 if (window_egl->current_bo != NULL) { in gst_gl_window_gbm_egl_close() 130 gbm_surface_release_buffer (window_egl->gbm_surf, window_egl->current_bo); in gst_gl_window_gbm_egl_close() 131 window_egl->current_bo = NULL; in gst_gl_window_gbm_egl_close() 214 if (window_egl->current_bo == NULL) { in draw_cb() 219 window_egl->current_bo = in draw_cb() 221 framebuf = gst_gl_gbm_drm_fb_get_from_bo (window_egl->current_bo); in draw_cb() 279 GST_LOG ("now showing bo %p", (gpointer) (window_egl->current_bo)); in draw_cb() 306 window_egl->prev_bo = window_egl->current_bo; in draw_cb() 307 window_egl->current_bo = next_bo; in draw_cb()
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D | gstglwindow_gbm_egl.h | 46 struct gbm_bo *current_bo, *prev_bo; member
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/third_party/mesa3d/src/mesa/vbo/ |
D | vbo_save_api.c | 736 save->current_bo_bytes_used < save->current_bo->Size && in compile_vertex_list() 745 … int available_bytes = save->current_bo ? save->current_bo->Size - save->current_bo_bytes_used : 0; in compile_vertex_list() 747 if (save->current_bo) in compile_vertex_list() 748 _mesa_reference_buffer_object(ctx, &save->current_bo, NULL); in compile_vertex_list() 749 save->current_bo = ctx->Driver.NewBufferObject(ctx, VBO_BUF_ID + 1); in compile_vertex_list() 755 save->current_bo); in compile_vertex_list() 757 _mesa_reference_buffer_object(ctx, &save->current_bo, NULL); in compile_vertex_list() 762 available_bytes = save->current_bo->Size; in compile_vertex_list() 801 _mesa_reference_buffer_object(ctx, &node->cold->ib.obj, save->current_bo); in compile_vertex_list() 878 if (!save->current_bo) { in compile_vertex_list() [all …]
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D | vbo_save.c | 76 _mesa_reference_buffer_object(ctx, &save->current_bo, NULL); in vbo_save_destroy()
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D | vbo.h | 167 struct gl_buffer_object *current_bo; member
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/third_party/mesa3d/src/intel/vulkan/ |
D | anv_allocator.c | 1491 struct anv_bo *current_bo = in anv_scratch_pool_alloc() local 1493 if (current_bo) { in anv_scratch_pool_alloc() 1495 return current_bo; in anv_scratch_pool_alloc()
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