Searched refs:current_bo_bytes_used (Results 1 – 2 of 2) sorted by relevance
733 if (old_offset != save->current_bo_bytes_used && stride > 0) { in compile_vertex_list()734 GLintptr offset_diff = save->current_bo_bytes_used - old_offset; in compile_vertex_list()736 save->current_bo_bytes_used < save->current_bo->Size && in compile_vertex_list()738 save->current_bo_bytes_used++; in compile_vertex_list()739 offset_diff = save->current_bo_bytes_used - old_offset; in compile_vertex_list()742 buffer_offset = save->current_bo_bytes_used; in compile_vertex_list()745 … int available_bytes = save->current_bo ? save->current_bo->Size - save->current_bo_bytes_used : 0; in compile_vertex_list()761 save->current_bo_bytes_used = 0; in compile_vertex_list()805 save->current_bo_bytes_used, in compile_vertex_list()809 save->current_bo_bytes_used += total_vert_count * save->vertex_size * sizeof(fi_type); in compile_vertex_list()[all …]
168 unsigned current_bo_bytes_used; member