Searched refs:cursorY (Results 1 – 1 of 1) sorted by relevance
35 double cursorY; variable325 glfwGetCursorPos(window, &cursorX, &cursorY); in mouse_button_callback()341 beta += (GLfloat) (y - cursorY) / 10.f; in cursor_position_callback()344 cursorY = y; in cursor_position_callback()