/third_party/cmsis/CMSIS/DSP/Source/FilteringFunctions/ |
D | arm_biquad_cascade_stereo_df2T_f32.c | 196 float32_t d1a, d2a, d1b, d2b; /* State variables */ in arm_biquad_cascade_stereo_df2T_f32() local 210 d2a = pState[1]; in arm_biquad_cascade_stereo_df2T_f32() 236 d1a = ((b1 * Xn1a) + (a1 * acc1a)) + d2a; in arm_biquad_cascade_stereo_df2T_f32() 239 d2a = (b2 * Xn1a) + (a2 * acc1a); in arm_biquad_cascade_stereo_df2T_f32() 252 d1a = ((b1 * Xn1a) + (a1 * acc1a)) + d2a; in arm_biquad_cascade_stereo_df2T_f32() 255 d2a = (b2 * Xn1a) + (a2 * acc1a); in arm_biquad_cascade_stereo_df2T_f32() 268 d1a = ((b1 * Xn1a) + (a1 * acc1a)) + d2a; in arm_biquad_cascade_stereo_df2T_f32() 271 d2a = (b2 * Xn1a) + (a2 * acc1a); in arm_biquad_cascade_stereo_df2T_f32() 284 d1a = ((b1 * Xn1a) + (a1 * acc1a)) + d2a; in arm_biquad_cascade_stereo_df2T_f32() 287 d2a = (b2 * Xn1a) + (a2 * acc1a); in arm_biquad_cascade_stereo_df2T_f32() [all …]
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D | arm_biquad_cascade_stereo_df2T_f16.c | 209 _Float16 d1a, d2a, d1b, d2b; /* State variables */ in arm_biquad_cascade_stereo_df2T_f16() local 223 d2a = pState[1]; in arm_biquad_cascade_stereo_df2T_f16() 249 d1a = ((b1 * Xn1a) + (a1 * acc1a)) + d2a; in arm_biquad_cascade_stereo_df2T_f16() 252 d2a = (b2 * Xn1a) + (a2 * acc1a); in arm_biquad_cascade_stereo_df2T_f16() 265 d1a = ((b1 * Xn1a) + (a1 * acc1a)) + d2a; in arm_biquad_cascade_stereo_df2T_f16() 268 d2a = (b2 * Xn1a) + (a2 * acc1a); in arm_biquad_cascade_stereo_df2T_f16() 281 d1a = ((b1 * Xn1a) + (a1 * acc1a)) + d2a; in arm_biquad_cascade_stereo_df2T_f16() 284 d2a = (b2 * Xn1a) + (a2 * acc1a); in arm_biquad_cascade_stereo_df2T_f16() 297 d1a = ((b1 * Xn1a) + (a1 * acc1a)) + d2a; in arm_biquad_cascade_stereo_df2T_f16() 300 d2a = (b2 * Xn1a) + (a2 * acc1a); in arm_biquad_cascade_stereo_df2T_f16() [all …]
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/third_party/skia/third_party/externals/spirv-cross/shaders-msl-no-opt/vulkan/frag/ |
D | texture-access-function.swizzle.vk.frag | 21 …samplerBuffer tb, sampler2DShadow d2, samplerCubeShadow dc, texture2DArray d2a, samplerCubeArraySh… 34 c.r = texture(sampler2DArrayShadow(d2a, shadowSampler), vec4(0.0, 0.0, 0.0, 1.0)); 82 c = textureGather(sampler2DArrayShadow(d2a, shadowSampler), vec3(0.0, 0.0, 0.0), 1.0);
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/third_party/skia/third_party/externals/spirv-cross/reference/shaders-msl-no-opt/vulkan/frag/ |
D | texture-access-function.swizzle.vk.frag | 141 … sampler dcSmplr, constant uint& dcSwzl, thread const depth2d_array<float> d2a, constant uint& d2a… 151 …c.x = spvTextureSwizzle(d2a.sample_compare(shadowSampler, float4(0.0, 0.0, 0.0, 1.0).xy, uint(roun… 183 …c = spvGatherCompareSwizzle(d2a, shadowSampler, d2aSwzl, float3(0.0).xy, uint(round(float3(0.0).z)…
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/third_party/boost/libs/math/test/ |
D | test_polynomial.cpp | 66 boost::array<double, 3> const d2a = {{-2, 2, 3}}; variable 138 polynomial<double> const q(d2a.begin(), d2a.end()); in BOOST_AUTO_TEST_CASE()
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/third_party/boost/libs/math/test/test_rational_instances/ |
D | test_rational.hpp | 498 static const boost::array<U, 2> d2a = {{ 5, 9 }}; in do_test_spots1() local 550 boost::math::tools::evaluate_rational(n2a, d2a, static_cast<T>(0.125)), in do_test_spots1() 554 boost::math::tools::evaluate_rational(n2a, d2a, static_cast<T>(0.25)), in do_test_spots1() 558 boost::math::tools::evaluate_rational(n2a, d2a, static_cast<T>(0.75)), in do_test_spots1() 562 boost::math::tools::evaluate_rational(n2a, d2a, static_cast<T>(1.0f - 1.0f/64.0f)), in do_test_spots1() 566 boost::math::tools::evaluate_rational(n2a, d2a, static_cast<T>(6.5f)), in do_test_spots1() 570 boost::math::tools::evaluate_rational(n2a, d2a, static_cast<T>(10247.25f)), in do_test_spots1()
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/third_party/node/doc/changelogs/ |
D | CHANGELOG_V10.md | 1667 * [[`1538148d2a`](https://github.com/nodejs/node/commit/1538148d2a)] - **tools**: add script to lin…
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/third_party/skia/experimental/wasm-skp-debugger/debugger/ |
D | anim.mskp | 14865 …,�:���9c�8��j�UBUUj0�P�Z�����D}P�h���K9�`m����+t��M�����"��g9r�e��d2a��Qi�sni)�J����*�B… 15313 …!8� �����'�\�~}~I�(hi�)}NU��l4��G�������n��'0�%���ν<#L�8�H$����eY��d2a�j�������ܴ�Ng9k���v…
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/configs/common/lib/Target/X86/ |
D | X86GenAsmMatcher.inc | 1168 if (memcmp(Mnemonic.data()+1, "d2a", 3) != 0)
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