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Searched refs:d3d12_resource_destroy (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_resource.cpp61 d3d12_resource_destroy(struct pipe_screen *pscreen, in d3d12_resource_destroy() function
329 pscreen->resource_destroy = d3d12_resource_destroy; in d3d12_screen_resource_init()
1077 d3d12_resource_destroy(dup_res->base.screen, &dup_res->base); in d3d12_resource_make_writeable()