Searched refs:d3d12_resource_destroy (Results 1 – 1 of 1) sorted by relevance
61 d3d12_resource_destroy(struct pipe_screen *pscreen, in d3d12_resource_destroy() function329 pscreen->resource_destroy = d3d12_resource_destroy; in d3d12_screen_resource_init()1077 d3d12_resource_destroy(dup_res->base.screen, &dup_res->base); in d3d12_resource_make_writeable()