Searched refs:d3d12_resource_wait_idle (Results 1 – 3 of 3) sorted by relevance
112 d3d12_resource_wait_idle(struct d3d12_context *ctx,
85 d3d12_resource_wait_idle(struct d3d12_context *ctx, in d3d12_resource_wait_idle() function647 d3d12_resource_wait_idle(ctx, res); in synchronize()
1481 d3d12_resource_wait_idle(ctx, d3d12_resource(target->base.buffer)); in d3d12_enable_fake_so_buffers()