Searched refs:data_internal (Results 1 – 5 of 5) sorted by relevance
157 This->data_internal = nine_allocate(pParams->device->allocator, in NineSurface9_ctor()162 if (!This->data_internal) in NineSurface9_ctor()233 if (!is_worker && This->lock_count && (This->data_internal || This->data)) { in NineSurface9_dtor()236 This->data_internal ? This->data_internal : This->data); in NineSurface9_dtor()246 if (This->data_internal) { in NineSurface9_dtor()248 nine_free_worker(This->base.base.device->allocator, This->data_internal); in NineSurface9_dtor()250 nine_free(This->base.base.device->allocator, This->data_internal); in NineSurface9_dtor()496 if (This->data_internal || This->data) { in NineSurface9_LockRect()499 … nine_get_pointer(This->base.base.device->allocator, This->data_internal ? This->data_internal : T… in NineSurface9_LockRect()500 if (This->data_internal) { in NineSurface9_LockRect()[all …]
130 This->data_internal = align_calloc(This->layer_stride_internal * in NineVolume9_ctor()132 if (!This->data_internal) in NineVolume9_ctor()163 if (This->data_internal) in NineVolume9_dtor()164 align_free(This->data_internal); in NineVolume9_dtor()321 if (This->data_internal || This->data) { in NineVolume9_LockBox()326 if (This->data_internal) { in NineVolume9_LockBox()330 data = This->data_internal; in NineVolume9_LockBox()383 if (This->data_internal) { in NineVolume9_UnlockBox()396 This->data_internal, in NineVolume9_UnlockBox()410 This->data_internal, in NineVolume9_UnlockBox()[all …]
44 uint8_t *data_internal; /* for conversions */ member
51 struct nine_allocation *data_internal; /* for conversions */ member
660 - st/nine: Add drirc option to use data_internal for dynamic textures