Searched refs:data_phase_one (Results 1 – 1 of 1) sorted by relevance
165 std::vector<glw::GLubyte> data_phase_one(m_n_texels_phase_one * iter->second, 0); in iterate() local166 …gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_n_texels_phase_one * iter->second, &data_phase_one[0… in iterate()