Searched refs:db_compatible (Results 1 – 11 of 11) sorted by relevance
283 assert(tex->db_compatible); in r600_decompress_depth_textures()315 assert(tex->db_compatible); in r600_decompress_depth_images()439 if (rtex->db_compatible) { in r600_decompress_subresource()
210 bool db_compatible; member
418 rtex->db_compatible = new_tex->db_compatible; in r600_reallocate_texture_inplace()948 rtex->db_compatible = true; in r600_texture_create_object()
747 if (tmp->db_compatible) { in evergreen_fill_tex_resource_words()771 do_endian_swap = !tmp->db_compatible; in evergreen_fill_tex_resource_words()907 S_03001C_DEPTH_SAMPLE_ORDER(tmp->db_compatible); in evergreen_fill_tex_resource_words()1224 do_endian_swap = !rtex->db_compatible; in evergreen_set_color_surface_common()4219 if (!is_buffer & rtex->db_compatible) in evergreen_set_shader_images()
699 do_endian_swap = !tmp->db_compatible; in r600_create_sampler_view_custom()826 if (rtex->db_compatible && !r600_can_sample_zs(rtex, false)) { in r600_init_color_surface()881 do_endian_swap = !rtex->db_compatible; in r600_init_color_surface()
690 if (!is_buffer && rtex->db_compatible) { in r600_set_sampler_views()
494 tex->db_compatible = new_tex->db_compatible; in si_reallocate_texture_inplace()979 tex->db_compatible = surface->flags & RADEON_SURF_ZBUFFER; in si_texture_create_object()
417 assert(tex->db_compatible); in si_decompress_sampler_depth_textures()837 if (stex->db_compatible) { in si_decompress_subresource()
374 bool db_compatible : 1; member
466 bool is_separate_stencil = tex->db_compatible && sview->is_stencil_sampler; in si_set_sampler_view_desc()500 return tex->db_compatible; in depth_needs_decompression()
4397 if (tex->db_compatible) { in si_create_sampler_view_custom()