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Searched refs:deFloatAcos (Results 1 – 6 of 6) sorted by relevance

/third_party/vk-gl-cts/framework/randomshaders/
DrsgBuiltinFunctions.hpp260 inMax = (outMin >= -1.0f) ? deFloatAcos(outMin) : +DE_PI; in transformValueRange()
261 inMin = (outMax <= +1.0f) ? deFloatAcos(outMax) : -DE_PI; in transformValueRange()
353 return deFloatAcos(inVal); in evaluateComp()
/third_party/vk-gl-cts/external/openglcts/modules/common/
DglcShaderConstExprTests.cpp350 …{ "acos", "acos(${T} (1.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, { deFloatAcos(1.0… in init()
388 …{ "acos", "acos(${T} (-0.5))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_INT, { deFloatAcos(-0.5f)… in init()
/third_party/vk-gl-cts/modules/gles2/functional/
Des2fShaderConstExprTests.cpp80 …{"acos", "acos(${T} (1.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatAcos(1.0f) … in init()
/third_party/vk-gl-cts/modules/gles3/functional/
Des3fShaderConstExprTests.cpp81 …{"acos", "acos(${T} (1.0))", glu::TYPE_FLOAT, 1, 4, glu::TYPE_FLOAT, deFloatAcos(1.0f) … in init()
/third_party/vk-gl-cts/framework/delibs/debase/
DdeMath.h220 DE_INLINE float deFloatAcos (float a) { return (float)acos(a); } in deFloatAcos() function
/third_party/vk-gl-cts/framework/common/
DtcuVectorUtil.hpp458 TCU_DECLARE_VECTOR_UNARY_FUNC(acos, deFloatAcos)