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Searched refs:deFloor (Results 1 – 9 of 9) sorted by relevance

/third_party/vk-gl-cts/framework/delibs/debase/
DdeMath.h179 DE_INLINE double deFloor (double a) { return floor(a); } in deFloor() function
182 DE_INLINE double deFrac (double a) { return a - deFloor(a); } in deFrac()
294 DE_INLINE deInt32 deFloorToInt32 (double x) { return (deInt32)(deFloor(x)); } in deFloorToInt32()
/third_party/vk-gl-cts/framework/common/
DtcuFloatFormat.cpp147 const double roundFrac = upward ? deCeil(shiftFrac) : deFloor(shiftFrac); in round()
313 const double normValue = upward ? deCeil(value) : deFloor(value); in round()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/
DvktSampleVerifierUtil.cpp236 const deInt32 nearestTexelGridOffsetMin = (deInt32) deFloor(intPart[0]); in calcTexelGridCoordRange()
237 const deInt32 nearestTexelGridOffsetMax = (deInt32) deFloor(intPart[1]); in calcTexelGridCoordRange()
239 …const deInt32 subTexelGridCoordMin = de::max((deInt32) deFloor(fracPart[0] * (float) subdivision… in calcTexelGridCoordRange()
DvktSampleVerifierUtil.hpp143 result[compNdx] = (float)deFloor(v[compNdx]); in floor()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/
DvktDynamicStateRSTests.cpp625 … float lineHalfWidth = (float)(deFloor(deviceProperties.limits.lineWidthRange[1]) / frameHeight); in iterate()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ycbcr/
DvktYCbCrUtil.cpp1461 …const tcu::Interval rounded (de::max(deFloor(gridAB.lo()) / subdivisions, 0.0) , de::min(deCeil(… in calculateAB()
/third_party/vk-gl-cts/modules/glshared/
DglsBuiltinPrecisionTests.cpp3258 Floor (void) : PreciseFunc1("floor", deFloor) {} in Floor()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmInstructionTests.cpp4696 int index4 = (int)deFloor(deAbs((float)ndx * inputFloats[ndx])); in createOpPhiGroup()
14319 case 1: result = deFloor(d - 0.5); break; in calc()
14410 const double result (deFloor(d)); in calc()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderBuiltinPrecisionTests.cpp4167 Floor (void) : PreciseFunc1<T> ("floor", deFloor) {} in Floor()