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Searched refs:debugster (Results 1 – 25 of 85) sorted by relevance

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/third_party/flutter/skia/docs/examples/
DPath_isEmpty.cpp7 auto debugster = [](const char* prefix, const SkPath& path) -> void { in draw() local
11 debugster("initial", path); in draw()
13 debugster("after moveTo", path); in draw()
15 debugster("after rewind", path); in draw()
17 debugster("after lineTo", path); in draw()
19 debugster("after reset", path); in draw()
DPath_isRect.cpp7 auto debugster = [](const char* prefix, const SkPath& path) -> void { in draw() local
18 debugster("empty", path); in draw()
20 debugster("addRect", path); in draw()
22 debugster("moveTo", path); in draw()
24 debugster("lineTo", path); in draw()
28 debugster("addPoly", path); in draw()
DMatrix_TypeMask.cpp7 auto debugster = [](const char* prefix, const SkMatrix& matrix) -> void { in draw() local
18 debugster("reset", matrix); in draw()
20 debugster("postTranslate", matrix); in draw()
22 debugster("postScale", matrix); in draw()
24 debugster("postScale", matrix); in draw()
27 debugster("setPolyToPoly", matrix); in draw()
DPath_isLastContourClosed.cpp7 auto debugster = [](const char* prefix, const SkPath& path) -> void { in draw() local
12 debugster("initial", path); in draw()
14 debugster("after close", path); in draw()
16 debugster("after lineTo", path); in draw()
18 debugster("after close", path); in draw()
DPaint_nothingToDraw.cpp7 auto debugster = [](const char* prefix, const SkPaint& p) -> void { in draw() local
12 debugster("initial", paint); in draw()
14 debugster("blend dst", paint); in draw()
16 debugster("blend src over", paint); in draw()
18 debugster("alpha 0", paint); in draw()
DPath_countPoints.cpp7 auto debugster = [](const char* prefix, const SkPath& path) -> void { in draw() local
11 debugster("empty", path); in draw()
13 debugster("zero line", path); in draw()
17 debugster("line", path); in draw()
19 debugster("second move", path); in draw()
DPath_getConvexity.cpp7 auto debugster = [](const char* prefix, const SkPath& path) -> void { in draw() local
12 debugster("initial", path); in draw()
14 debugster("first line", path); in draw()
16 debugster("second line", path); in draw()
18 debugster("third line", path); in draw()
DRegion_copy_const_SkRegion.cpp7 auto debugster = [](const char* label, SkRegion& region) -> void { in draw() local
13 debugster("region bounds", region); in draw()
14 debugster("region2 bounds", region2); in draw()
17 debugster("region bounds", region); in draw()
18 debugster("region2 bounds", region2); in draw()
DPath_getConvexityOrUnknown.cpp7 auto debugster = [](const char* prefix, const SkPath& path) -> void { in draw() local
12 debugster("initial", path); in draw()
14 debugster("first line", path); in draw()
17 debugster("second line", path); in draw()
20 debugster("third line", path); in draw()
DPath_equal_operator.cpp7 auto debugster = [](const char* prefix, const SkPath& a, const SkPath& b) -> void { in draw() local
12 debugster("empty", one, two); in draw()
14 debugster("moveTo", one, two); in draw()
16 debugster("rewind", one, two); in draw()
19 debugster("reset", one, two); in draw()
DRegion_setRegion.cpp7 auto debugster = [](const char* label, SkRegion& region) -> void { in draw() local
14 debugster("region bounds", region); in draw()
15 debugster("region2 bounds", region2); in draw()
18 debugster("region bounds", region); in draw()
19 debugster("region2 bounds", region2); in draw()
DMatrix_cheapEqualTo.cpp7 auto debugster = [](const char* prefix, const SkMatrix& a, const SkMatrix& b) -> void { in draw() local
14 debugster("identity", a, b); in draw()
16 debugster("neg zero", a, b); in draw()
18 debugster(" one NaN", a, b); in draw()
20 debugster("both NaN", a, b); in draw()
DPath_isLine.cpp7 auto debugster = [](const char* prefix, const SkPath& path) -> void { in draw() local
17 debugster("empty", path); in draw()
19 debugster("zero line", path); in draw()
23 debugster("line", path); in draw()
25 debugster("second move", path); in draw()
DRegion_Iterator_rewind.cpp7 auto debugster = [](const char* label, SkRegion::Iterator& iter, bool addRewind) -> void { in draw() local
16 debugster("empty iter", iter, true); in draw()
19 debugster("empty region", iter, true); in draw()
22 debugster("after set rect", iter, false); in draw()
23 debugster("after rewind", iter, true); in draw()
/third_party/skia/docs/examples/
DPath_isEmpty.cpp7 auto debugster = [](const char* prefix, const SkPath& path) -> void { in draw() local
11 debugster("initial", path); in draw()
13 debugster("after moveTo", path); in draw()
15 debugster("after rewind", path); in draw()
17 debugster("after lineTo", path); in draw()
19 debugster("after reset", path); in draw()
DPath_isRect.cpp7 auto debugster = [](const char* prefix, const SkPath& path) -> void { in draw() local
18 debugster("empty", path); in draw()
20 debugster("addRect", path); in draw()
22 debugster("moveTo", path); in draw()
24 debugster("lineTo", path); in draw()
28 debugster("addPoly", path); in draw()
DMatrix_TypeMask.cpp7 auto debugster = [](const char* prefix, const SkMatrix& matrix) -> void { in draw() local
18 debugster("reset", matrix); in draw()
20 debugster("postTranslate", matrix); in draw()
22 debugster("postScale", matrix); in draw()
24 debugster("postScale", matrix); in draw()
27 debugster("setPolyToPoly", matrix); in draw()
DPath_isLastContourClosed.cpp7 auto debugster = [](const char* prefix, const SkPath& path) -> void { in draw() local
12 debugster("initial", path); in draw()
14 debugster("after close", path); in draw()
16 debugster("after lineTo", path); in draw()
18 debugster("after close", path); in draw()
DPaint_nothingToDraw.cpp7 auto debugster = [](const char* prefix, const SkPaint& p) -> void { in draw() local
12 debugster("initial", paint); in draw()
14 debugster("blend dst", paint); in draw()
16 debugster("blend src over", paint); in draw()
18 debugster("alpha 0", paint); in draw()
DPath_countPoints.cpp7 auto debugster = [](const char* prefix, const SkPath& path) -> void { in draw() local
11 debugster("empty", path); in draw()
13 debugster("zero line", path); in draw()
17 debugster("line", path); in draw()
19 debugster("second move", path); in draw()
DRegion_copy_const_SkRegion.cpp7 auto debugster = [](const char* label, SkRegion& region) -> void { in draw() local
13 debugster("region bounds", region); in draw()
14 debugster("region2 bounds", region2); in draw()
17 debugster("region bounds", region); in draw()
18 debugster("region2 bounds", region2); in draw()
DPath_equal_operator.cpp7 auto debugster = [](const char* prefix, const SkPath& a, const SkPath& b) -> void { in draw() local
12 debugster("empty", one, two); in draw()
14 debugster("moveTo", one, two); in draw()
16 debugster("rewind", one, two); in draw()
19 debugster("reset", one, two); in draw()
DRegion_setRegion.cpp7 auto debugster = [](const char* label, SkRegion& region) -> void { in draw() local
14 debugster("region bounds", region); in draw()
15 debugster("region2 bounds", region2); in draw()
18 debugster("region bounds", region); in draw()
19 debugster("region2 bounds", region2); in draw()
DPath_isLine.cpp7 auto debugster = [](const char* prefix, const SkPath& path) -> void { in draw() local
17 debugster("empty", path); in draw()
19 debugster("zero line", path); in draw()
23 debugster("line", path); in draw()
25 debugster("second move", path); in draw()
DRegion_Iterator_rewind.cpp7 auto debugster = [](const char* label, SkRegion::Iterator& iter, bool addRewind) -> void { in draw() local
16 debugster("empty iter", iter, true); in draw()
19 debugster("empty region", iter, true); in draw()
22 debugster("after set rect", iter, false); in draw()
23 debugster("after rewind", iter, true); in draw()

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