Searched refs:default_shader (Results 1 – 3 of 3) sorted by relevance
159 if (!(filter->default_shader = in gst_gl_filter_app_gl_start()174 if (filter->default_shader) in gst_gl_filter_app_gl_stop()175 gst_object_unref (filter->default_shader); in gst_gl_filter_app_gl_stop()176 filter->default_shader = NULL; in gst_gl_filter_app_gl_stop()228 filter->default_shader); in gst_gl_filter_app_filter_texture()
233 filter->default_shader = NULL; in gst_gl_filter_gl_stop()1085 if (!filter->default_shader) in _get_attributes()1093 gst_gl_shader_get_attribute_location (filter->default_shader, in _get_attributes()1098 gst_gl_shader_get_attribute_location (filter->default_shader, in _get_attributes()1120 gst_gl_shader_use (filter->default_shader); in _draw_with_shader_cb()1126 gst_gl_shader_set_uniform_1i (filter->default_shader, "tex", 1); in _draw_with_shader_cb()1127 gst_gl_shader_set_uniform_1f (filter->default_shader, "width", in _draw_with_shader_cb()1129 gst_gl_shader_set_uniform_1f (filter->default_shader, "height", in _draw_with_shader_cb()1156 if (filter->default_shader != shader) in gst_gl_filter_render_to_target_with_shader()1158 filter->default_shader = shader; in gst_gl_filter_render_to_target_with_shader()
83 GstGLShader *default_shader; member