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Searched refs:default_variants (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_program.c164 bool default_variants = true; in update_shader_modules() local
176 default_variants &= zm->default_variant; in update_shader_modules()
182 if (default_variants && !first) in update_shader_modules()
/third_party/mesa3d/docs/relnotes/
D21.3.0.rst3189 - zink: remove default_variants storage in program struct