Searched refs:delay_us (Results 1 – 3 of 3) sorted by relevance
46 const float delay_us = (1.0 / double(settings_.begin_frame_rate)) * 1000000.0; in Invalidate() local47 TriggerBeginFrame(0, delay_us); in Invalidate()51 float delay_us) { in TriggerBeginFrame() argument62 if (offset > delay_us) { in TriggerBeginFrame()63 offset = delay_us; in TriggerBeginFrame()73 weak_factory_.GetWeakPtr(), now, delay_us), in TriggerBeginFrame()
66 void TriggerBeginFrame(uint64_t last_time_us, float delay_us);
1144 void CancelRpc(ClientContext* context, int delay_us, ServiceType* service) { in CancelRpc() argument1146 gpr_time_from_micros(delay_us, GPR_TIMESPAN))); in CancelRpc()