/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
D | vktDrawInvertedDepthRangesTests.cpp | 416 float depthBias = 0.0f; in generateReferenceImage() local 436 depthBias = kMaxDepthSlope * depthBiasSlopeFactor + r * depthBiasConstantFactor; in generateReferenceImage() 440 depthBias = de::max(depthBias, m_params.depthBiasClamp); in generateReferenceImage() 442 depthBias = de::min(depthBias, m_params.depthBiasClamp); in generateReferenceImage() 445 depthBias *= -1.0f; in generateReferenceImage() 471 const float depthClamped = de::clamp(depth + depthBias, 0.0f, 1.0f); in generateReferenceImage()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
D | RenderPipelineGL.cpp | 307 float depthBias = GetDepthBias(); in ApplyNow() local 310 gl.PolygonOffsetClamp(slopeScale, depthBias, GetDepthBiasClamp()); in ApplyNow() 312 gl.PolygonOffset(slopeScale, depthBias); in ApplyNow()
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/third_party/skia/third_party/externals/dawn/src/tests/unittests/wire/ |
D | WireOptionalTests.cpp | 102 depthStencilState.depthBias = 0; in TEST_F() 160 desc->depthStencil->depthBias == 0 && in TEST_F()
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D | WireArgumentTests.cpp | 131 depthStencilState.depthBias = 0; in TEST_F()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/ |
D | RenderPipeline.cpp | 661 mDepthStencil.depthBias = 0; in RenderPipelineBase() 802 return mDepthStencil.depthBias != 0 || mDepthStencil.depthBiasSlopeScale != 0; in IsDepthBiasEnabled() 807 return mDepthStencil.depthBias; in GetDepthBias() 911 recorder.Record(desc.depthBias, desc.depthBiasSlopeScale, desc.depthBiasClamp); in ComputeContentHash() 988 stateA.depthBias != stateB.depthBias || in operator ()()
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/third_party/flutter/skia/third_party/externals/dawn/src/utils/ |
D | ComboRenderPipelineDescriptor.cpp | 75 cRasterizationState.depthBias = 0; in ComboRenderPipelineDescriptor()
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/third_party/vk-gl-cts/framework/common/ |
D | tcuTestLog.cpp | 85 tcu::Vec4 depthBias; in LogImage() local 89 computePixelScaleBias(depthAccess, depthScale, depthBias); in LogImage() 93 m_bias = tcu::Vec4(depthBias.x(), stencilBias.x(), 0.0f, 0.0f); in LogImage()
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/third_party/skia/third_party/externals/swiftshader/src/Device/ |
D | PixelProcessor.hpp | 99 bool depthBias; member
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D | PixelProcessor.cpp | 112 …state.depthBias = (pipelineState.getConstantDepthBias() != 0.0f) || (pipelineState.getSlopeDepthBi… in update()
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/third_party/skia/third_party/externals/dawn/src/utils/ |
D | ComboRenderPipelineDescriptor.cpp | 101 cDepthStencil.depthBias = 0; in ComboRenderPipelineDescriptor()
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/third_party/flutter/skia/third_party/externals/dawn/examples/ |
D | CHelloTriangle.cpp | 109 rasterizationState.depthBias = 0; in init()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/ |
D | mtl_command_buffer.mm | 125 float depthBias = stream->fetch<float>(); 128 [encoder setDepthBias:depthBias slopeScale:slopeScale clamp:clamp]; 994 depthBias = depthSlopeScale = depthClamp = 0; 1379 RenderCommandEncoder &RenderCommandEncoder::setDepthBias(float depthBias, 1383 if (mStateCache.depthBias == depthBias && mStateCache.depthSlopeScale == slopeScale && 1388 mStateCache.depthBias = depthBias; 1392 mCommands.push(CmdType::SetDepthBias).push(depthBias).push(slopeScale).push(clamp);
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D | mtl_command_buffer.h | 300 float depthBias, depthSlopeScale, depthClamp; member 337 RenderCommandEncoder &setDepthBias(float depthBias, float slopeScale, float clamp);
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/third_party/flutter/skia/third_party/externals/dawn/src/dawn_native/ |
D | RenderPipeline.cpp | 607 HashCombine(&hash, desc.depthBias, desc.depthBiasSlopeScale, desc.depthBiasClamp); in operator ()() 715 if (descA.depthBias != descB.depthBias || in operator ()()
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/third_party/flutter/skia/third_party/externals/dawn/src/tests/unittests/wire/ |
D | WireOptionalTests.cpp | 101 rasterizationState.depthBias = 0; in TEST_F()
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D | WireArgumentTests.cpp | 131 rasterizationState.depthBias = 0; in TEST_F()
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | DepthBiasTests.cpp | 104 depthStencil->depthBias = bias; in RunDepthBiasTest()
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/third_party/mesa3d/src/gallium/drivers/svga/include/ |
D | svga3d_dx.h | 1305 int32 depthBias; member 1334 int32 depthBias; member
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/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
D | Context.hpp | 438 float depthBias; member in sw::Context
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | StateManager9.cpp | 864 float depthBias = ldexp(polygonOffsetUnits, -static_cast<int>(mCurDepthSize)); in setDepthBias() local 865 device->SetRenderState(D3DRS_DEPTHBIAS, *(DWORD *)&depthBias); in setDepthBias()
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | StateManager9.cpp | 863 float depthBias = ldexp(polygonOffsetUnits, -static_cast<int>(mCurDepthSize)); in setDepthBias() local 864 device->SetRenderState(D3DRS_DEPTHBIAS, *(DWORD *)&depthBias); in setDepthBias()
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/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_cmd.h | 569 int32 depthBias,
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D | svga_cmd_vgpu10.c | 975 int32 depthBias, in SVGA3D_vgpu10_DefineRasterizerState() argument 992 depthBias); in SVGA3D_vgpu10_DefineRasterizerState()
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/third_party/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | state.h | 1080 float depthBias; member
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/third_party/flutter/skia/src/gpu/dawn/ |
D | GrDawnGpuCommandBuffer.cpp | 389 rastDesc.depthBias = 0; in applyState()
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