Searched refs:depthBufferFloat2NV (Results 1 – 8 of 8) sorted by relevance
158 bool depthBufferFloat2NV = false; member
70 map["GL_NV_depth_buffer_float2"] = enableableExtension(&Extensions::depthBufferFloat2NV); in GetExtensionInfoMap()
1114 …depthBufferFloat2NV>, AlwaysSupported, … in BuildInternalFormatInfoMap()
851 depthBufferFloat2NV = DetermineDepthBufferFloat2Support(textureCaps); in setTextureExtensionSupport()
1194 if (!context->getExtensions().depthBufferFloat2NV) in ValidateES2TexImageParametersBase()
189 context->getExtensions().depthBufferFloat2NV && (info->componentCount == 1); in ValidReadPixelsFloatDepthType()
1669 extensions->depthBufferFloat2NV = false; in GenerateCaps()
1001 mNativeExtensions.depthBufferFloat2NV = false;