Searched refs:depth_bo (Results 1 – 5 of 5) sorted by relevance
205 if (i915->current.depth_bo && (i915->static_dirty & I915_DST_BUF_DEPTH)) { in validate_static()207 i915->current.depth_bo; in validate_static()229 if (i915->current.depth_bo && (i915->static_dirty & I915_DST_BUF_DEPTH)) { in emit_static()232 OUT_RELOC(i915->current.depth_bo, I915_USAGE_RENDER, 0); in emit_static()
116 i915->current.depth_bo = tex->buffer; in update_framebuffer()119 i915->current.depth_bo = NULL; in update_framebuffer()
163 struct i915_winsys_buffer *depth_bo; member
372 struct radeon_bo *depth_bo = NULL, *bo; in radeon_update_renderbuffers() local507 if (buffers[i].attachment == __DRI_BUFFER_STENCIL && depth_bo) { in radeon_update_renderbuffers()510 bo = depth_bo; in radeon_update_renderbuffers()548 depth_bo = bo; in radeon_update_renderbuffers()