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Searched refs:depth_channel (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/util/format/
Du_format.c341 unsigned depth_channel; in util_get_depth_format_mrd() local
350 depth_channel = desc->swizzle[0]; in util_get_depth_format_mrd()
352 if (desc->channel[depth_channel].type == UTIL_FORMAT_TYPE_UNSIGNED && in util_get_depth_format_mrd()
353 desc->channel[depth_channel].normalized) { in util_get_depth_format_mrd()
356 depth_bits = desc->channel[depth_channel].size; in util_get_depth_format_mrd()
Du_format.h626 unsigned depth_channel = desc->swizzle[0]; in util_get_depth_format_type() local
628 depth_channel != PIPE_SWIZZLE_NONE) { in util_get_depth_format_type()
629 return desc->channel[depth_channel].type; in util_get_depth_format_type()