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Searched refs:depth_desc (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/llvmpipe/
Dlp_state_surface.c67 const struct util_format_description *depth_desc = in llvmpipe_set_framebuffer_state() local
93 (util_get_depth_format_type(depth_desc) == UTIL_FORMAT_TYPE_FLOAT); in llvmpipe_set_framebuffer_state()
95 lp->mrd = util_get_depth_format_mrd(depth_desc); in llvmpipe_set_framebuffer_state()
/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_draw.cpp676 D3D12_CPU_DESCRIPTOR_HANDLE *depth_desc = NULL, tmp_desc; in d3d12_draw_vbo() local
689 depth_desc = &tmp_desc; in d3d12_draw_vbo()
691 ctx->cmdlist->OMSetRenderTargets(ctx->fb.nr_cbufs, render_targets, FALSE, depth_desc); in d3d12_draw_vbo()