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Searched refs:depth_region (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/mesa/drivers/dri/i915/
Di915_vtbl.c317 if (state->depth_region) in i915_emit_state()
318 aper_array[aper_count++] = state->depth_region->bo; in i915_emit_state()
402 if (state->depth_region) { in i915_emit_state()
403 OUT_RELOC(state->depth_region->bo, in i915_emit_state()
507 intel_region_release(&i915->state.depth_region); in i915_destroy_context()
570 struct intel_region *depth_region, in i915_set_draw_region() argument
586 if (state->depth_region != depth_region) { in i915_set_draw_region()
587 intel_region_reference(&state->depth_region, depth_region); in i915_set_draw_region()
597 depth_region, BUF_3D_ID_DEPTH); in i915_set_draw_region()
611 if (depth_region && depth_region->cpp == 4) { in i915_set_draw_region()
Di830_vtbl.c445 if (state->depth_region) in i830_emit_state()
446 aper_array[aper_count++] = state->depth_region->bo; in i830_emit_state()
496 if (state->depth_region) in i830_emit_state()
505 if (state->depth_region) { in i830_emit_state()
508 OUT_RELOC(state->depth_region->bo, in i830_emit_state()
572 intel_region_release(&i830->state.depth_region); in i830_destroy_context()
611 struct intel_region *depth_region, in i830_set_draw_region() argument
627 if (state->depth_region != depth_region) { in i830_set_draw_region()
628 intel_region_reference(&state->depth_region, depth_region); in i830_set_draw_region()
638 depth_region, BUF_3D_ID_DEPTH); in i830_set_draw_region()
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Di830_context.h128 struct intel_region *depth_region; member
177 struct intel_region *depth_region);
Di915_context.h230 struct intel_region *depth_region; member
288 struct intel_region *depth_region);
Dintel_context.h131 struct intel_region * depth_region,