Searched refs:depth_stencil_resolve (Results 1 – 16 of 16) sorted by relevance
1 dEQP-VK.renderpass2.depth_stencil_resolve.misc.properties2 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_zero_stencil_non…3 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_zero_stencil_zer…4 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_average_stencil_…5 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_min_stencil_none…6 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_min_stencil_min_…7 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_max_stencil_none…8 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_max_stencil_max_…9 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.x8_d24_unorm_pack32.depth_zero_s…10 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.x8_d24_unorm_pack32.depth_zero_s…[all …]
4 dEQP-VK.imageless_framebuffer.depth_stencil_resolve
63 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_49_13.samples_2.d16_unorm_s8_uint.depth_average_…64 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_49_13.samples_2.d16_unorm_s8_uint.depth_average_…65 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_49_13.samples_2.d16_unorm_s8_uint.depth_average_…66 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_49_13.samples_2.d16_unorm_s8_uint.depth_average_…67 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_49_13.samples_2.d16_unorm_s8_uint.depth_average_…68 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_49_13.samples_2.d16_unorm_s8_uint.depth_average_…69 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_49_13.samples_2.d16_unorm_s8_uint.depth_average_…70 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_49_13.samples_2.d16_unorm_s8_uint.depth_average_…71 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_49_13.samples_2.d16_unorm_s8_uint.depth_max_sten…72 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_49_13.samples_2.d16_unorm_s8_uint.depth_max_sten…[all …]
1 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint.stencil_max2 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint.stencil_min3 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint.stencil_zero4 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint_separate_la…5 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint_separate_la…6 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint_separate_la…7 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint.stencil_max8 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint.stencil_min9 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint.stencil_zero10 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint_separate_la…[all …]
1 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint.stencil_max…2 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint.stencil_min…3 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint.stencil_zer…4 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint_separate_la…5 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint_separate_la…6 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_2.d32_sfloat_s8_uint_separate_la…7 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint.stencil_max…8 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint.stencil_min…9 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint.stencil_zer…10 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_16_64_6.samples_4.d32_sfloat_s8_uint_separate_la…[all …]
1 dEQP-VK.renderpass2.depth_stencil_resolve.misc.properties2 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_zero_stencil_non…3 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_zero_stencil_non…4 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_zero_stencil_zer…5 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_zero_stencil_zer…6 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_average_stencil_…7 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_average_stencil_…8 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_min_stencil_none…9 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_min_stencil_none…10 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_min_stencil_min_…[all …]
2 dEQP-VK.renderpass2.depth_stencil_resolve.misc.properties3 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_zero_stencil_non…4 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_zero_stencil_non…5 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_zero_stencil_zer…6 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_zero_stencil_zer…7 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_average_stencil_…8 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_average_stencil_…9 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_min_stencil_none…10 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_min_stencil_none…11 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_min_stencil_min_…[all …]
2 dEQP-VK.renderpass.depth_stencil_resolve.misc.properties3 dEQP-VK.renderpass.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_zero_stencil_none…4 dEQP-VK.renderpass.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_zero_stencil_none…5 dEQP-VK.renderpass.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_zero_stencil_zero…6 dEQP-VK.renderpass.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_zero_stencil_zero…7 dEQP-VK.renderpass.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_average_stencil_n…8 dEQP-VK.renderpass.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_average_stencil_n…9 dEQP-VK.renderpass.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_min_stencil_none_…10 dEQP-VK.renderpass.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_min_stencil_none_…11 dEQP-VK.renderpass.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_min_stencil_min_t…[all …]
1 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.s8_uint.depth_zero_stencil_zero_…2 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.s8_uint.depth_zero_stencil_zero_…3 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm_s8_uint.compatibility_…4 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm_s8_uint.compatibility_…5 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm_s8_uint.compatibility_…6 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm_s8_uint.compatibility_…7 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm_s8_uint.compatibility_…8 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm_s8_uint.compatibility_…9 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm_s8_uint.compatibility_…10 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm_s8_uint.compatibility_…[all …]
1 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_zero_stencil_non…2 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_zero_stencil_zer…3 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_average_stencil_…4 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_min_stencil_none…5 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_min_stencil_min_…6 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_max_stencil_none…7 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_max_stencil_max_…8 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.x8_d24_unorm_pack32.depth_zero_s…9 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.x8_d24_unorm_pack32.depth_zero_s…10 dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.x8_d24_unorm_pack32.depth_averag…[all …]
400 VkPhysicalDeviceDepthStencilResolveProperties depth_stencil_resolve; in vn_physical_device_init_properties() member447 &local_props.depth_stencil_resolve; in vn_physical_device_init_properties()448 local_props.depth_stencil_resolve.sType = in vn_physical_device_init_properties()450 local_props.depth_stencil_resolve.pNext = in vn_physical_device_init_properties()633 local_props.depth_stencil_resolve.supportedDepthResolveModes; in vn_physical_device_init_properties()635 local_props.depth_stencil_resolve.supportedStencilResolveModes; in vn_physical_device_init_properties()637 local_props.depth_stencil_resolve.independentResolveNone; in vn_physical_device_init_properties()639 local_props.depth_stencil_resolve.independentResolve; in vn_physical_device_init_properties()1827 VkPhysicalDeviceDepthStencilResolveProperties *depth_stencil_resolve; in vn_GetPhysicalDeviceProperties2() member1993 u.depth_stencil_resolve->supportedDepthResolveModes = in vn_GetPhysicalDeviceProperties2()[all …]
614 …depth_stencil_resolve_enabled(const VkSubpassDescriptionDepthStencilResolve *depth_stencil_resolve) in is_depth_stencil_resolve_enabled() argument616 if (depth_stencil_resolve && in is_depth_stencil_resolve_enabled()617 depth_stencil_resolve->pDepthStencilResolveAttachment && in is_depth_stencil_resolve_enabled()618 depth_stencil_resolve->pDepthStencilResolveAttachment->attachment != VK_ATTACHMENT_UNUSED) { in is_depth_stencil_resolve_enabled()