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Searched refs:depth_step_h (Results 1 – 1 of 1) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cStencilTexturingTests.cpp1007 static const GLfloat depth_step_h = -0.5f / ((GLfloat)(m_width - 1)); in prepareSourceTextureData() local
1044 const GLfloat depth_h = depth_step_h * (GLfloat)x; in prepareSourceTextureData()