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Searched refs:depth_step_v (Results 1 – 1 of 1) sorted by relevance

/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cStencilTexturingTests.cpp1008 static const GLfloat depth_step_v = -0.5f / ((GLfloat)(m_height - 1)); in prepareSourceTextureData() local
1038 const GLfloat depth_v = depth_step_v * (GLfloat)y; in prepareSourceTextureData()