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Searched refs:depth_v (Results 1 – 2 of 2) sorted by relevance

/third_party/boost/libs/geometry/index/example/
Dglut_vis.cpp125 struct depth_v : boost::static_visitor<size_t> struct
141 return boost::apply_visitor(depth_v(), cont); in depth() argument
165 bgi::detail::utilities::gl_draw_indexable(c.result[i], depth_v::get(c.tree)); in operator ()()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
Dgl4cStencilTexturingTests.cpp1038 const GLfloat depth_v = depth_step_v * (GLfloat)y; in prepareSourceTextureData() local
1045 const GLfloat depth_f = 1 + depth_h + depth_v; in prepareSourceTextureData()