Searched refs:depth_v (Results 1 – 2 of 2) sorted by relevance
125 struct depth_v : boost::static_visitor<size_t> struct141 return boost::apply_visitor(depth_v(), cont); in depth() argument165 bgi::detail::utilities::gl_draw_indexable(c.result[i], depth_v::get(c.tree)); in operator ()()
1038 const GLfloat depth_v = depth_step_v * (GLfloat)y; in prepareSourceTextureData() local1045 const GLfloat depth_f = 1 + depth_h + depth_v; in prepareSourceTextureData()