Searched refs:disk_cache_has_key (Results 1 – 4 of 4) sorted by relevance
/third_party/mesa3d/src/util/tests/cache/ |
D | cache_test.c | 493 result = disk_cache_has_key(cache, key_a); in test_put_key_and_get_key() 498 result = disk_cache_has_key(cache, key_a); in test_put_key_and_get_key() 502 result = disk_cache_has_key(cache, key_b); in test_put_key_and_get_key() 509 result = disk_cache_has_key(cache, key_a_collide); in test_put_key_and_get_key() 512 result = disk_cache_has_key(cache, key_a); in test_put_key_and_get_key() 519 result = disk_cache_has_key(cache, key_a); in test_put_key_and_get_key() 522 result = disk_cache_has_key(cache, key_a_collide); in test_put_key_and_get_key()
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/third_party/mesa3d/src/util/ |
D | disk_cache.h | 265 disk_cache_has_key(struct disk_cache *cache, const cache_key key); 327 disk_cache_has_key(struct disk_cache *cache, const cache_key key) in disk_cache_has_key() function
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D | disk_cache.c | 477 disk_cache_has_key(struct disk_cache *cache, const cache_key key) in disk_cache_has_key() function
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/third_party/mesa3d/src/compiler/glsl/ |
D | glsl_parser_extras.cpp | 2153 if (disk_cache_has_key(ctx->Cache, shader->sha1)) { in can_skip_compile()
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