Searched refs:distance_value (Results 1 – 1 of 1) sorted by relevance
1904 glw::GLfloat distance_value = 0.0f; in configureVAO() local1939 distance_value = (negative ? -1.0f : 1.0f) * glw::GLfloat(n_clipdistance_entry + 1); in configureVAO()1944 distance_value = glw::GLfloat(clipdistances_array_size + n_clipdistance_entry + 1); in configureVAO()1947 m_bo_data.push_back(distance_value / glw::GLfloat(clipdistances_array_size)); in configureVAO()1954 glw::GLfloat distance_value = 0.0f; in configureVAO() local1989 distance_value = (negative ? -1.0f : 1.0f) * glw::GLfloat(n_culldistance_entry + 1); in configureVAO()1997 distance_value = -glw::GLfloat(culldistances_array_size + n_culldistance_entry + 1); in configureVAO()2002 distance_value = glw::GLfloat(culldistances_array_size + n_culldistance_entry + 1); in configureVAO()2006 m_bo_data.push_back(distance_value / glw::GLfloat(culldistances_array_size)); in configureVAO()