Searched refs:dot01 (Results 1 – 6 of 6) sorted by relevance
71 calc_t const dot01 = geometry::dot_product(dir01, dir01); in apply() local72 calc_t const len = math::sqrt(dot01); in apply()
202 float dot01 = v0x * v1x + v0y * v1y; in barycentric_coords() local206 float invDenom = sk_ieee_float_divide(1.f, dot00 * dot11 - dot01 * dot01); in barycentric_coords()207 *u = (dot11 * dot02 - dot01 * dot12) * invDenom; in barycentric_coords()208 *v = (dot00 * dot12 - dot01 * dot02) * invDenom; in barycentric_coords()
32 CalculationType const dot01 = geometry::dot_product(m_xyz0, m_xyz1); in compute_angle() local33 angle01 = acos(dot01); in compute_angle()
20 double dot01 = v0.dot(v1); in pointInTriangle() local25 double denom = dot00 * dot11 - dot01 * dot01; in pointInTriangle()26 double u = dot11 * dot02 - dot01 * dot12; in pointInTriangle()27 double v = dot00 * dot12 - dot01 * dot02; in pointInTriangle()
276 float dot01 = v0x * v1x + v0y * v1y; in barycentric_coords() local285 float invDenom = dot00 * dot11 - dot01 * dot01; in barycentric_coords()305 *u = (dot11 * dot02 - dot01 * dot12) * invDenom; in barycentric_coords()306 *v = (dot00 * dot12 - dot01 * dot02) * invDenom; in barycentric_coords()