Home
last modified time | relevance | path

Searched refs:double_buffered (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/glx/apple/
Dapple_visual.c79 bool * double_buffered, bool * uses_stereo, in apple_visual_create_pfobj() argument
125 *double_buffered = true; in apple_visual_create_pfobj()
128 *double_buffered = false; in apple_visual_create_pfobj()
Dapple_visual.h38 bool * double_buffered, bool * uses_stereo,
Dapple_glx_pixmap.c124 bool double_buffered; in apple_glx_pixmap_create() local
166 apple_visual_create_pfobj(&p->pixel_format_obj, mode, &double_buffered, in apple_glx_pixmap_create()
Dapple_glx_context.h58 bool double_buffered; member
Dapple_glx_context.c156 ac->double_buffered = false; in apple_glx_create_context()
164 &ac->double_buffered, &ac->uses_stereo, in apple_glx_create_context()
/third_party/gstreamer/gstplugins_base/gst-libs/gst/gl/x11/
Dgstglcontext_glx.c369 int buffer_size, level, double_buffered, stereo, aux_buffers; in gst_gl_context_glx_dump_fb_config() local
376 &double_buffered)) in gst_gl_context_glx_dump_fb_config()
384 "stereo: %i, aux buffers: %i", level, buffer_size, double_buffered, in gst_gl_context_glx_dump_fb_config()