Searched refs:draw_attr_position_loc (Results 1 – 10 of 10) sorted by relevance
164 filter->draw_attr_position_loc = -1; in gst_gl_filter_init()234 filter->draw_attr_position_loc = -1; in gst_gl_filter_gl_stop()1091 if (filter->draw_attr_position_loc == -1) in _get_attributes()1092 filter->draw_attr_position_loc = in _get_attributes()1186 gl->VertexAttribPointer (filter->draw_attr_position_loc, 3, GL_FLOAT, in _bind_buffer()1194 gl->EnableVertexAttribArray (filter->draw_attr_position_loc); in _bind_buffer()1207 gl->DisableVertexAttribArray (filter->draw_attr_position_loc); in _unbind_buffer()
89 gint draw_attr_position_loc; member
400 gl->DisableVertexAttribArray (filter->draw_attr_position_loc); in _unbind_buffer()413 gl->EnableVertexAttribArray (filter->draw_attr_position_loc); in _bind_buffer()416 gl->VertexAttribPointer (filter->draw_attr_position_loc, 3, GL_FLOAT, in _bind_buffer()462 filter->draw_attr_position_loc = in gst_gl_overlay_callback()
155 filter->draw_attr_position_loc = in gst_gl_colorscale_gl_start()
447 filter->draw_attr_position_loc = in gst_gl_deinterlace_get_fragment_shader()
386 filter->draw_attr_position_loc = in _create_shader()
545 filter->draw_attr_position_loc = in gst_gl_filtershader_hcallback()
175 filter->draw_attr_position_loc = in gst_gl_differencematte_gl_start()
327 filter->draw_attr_position_loc = in _create_shader()
591 filter->draw_attr_position_loc = in gst_gl_effects_get_fragment_shader()