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Searched refs:draw_attr_texture_loc (Results 1 – 10 of 10) sorted by relevance

/third_party/gstreamer/gstplugins_base/gst-libs/gst/gl/
Dgstglfilter.c165 filter->draw_attr_texture_loc = -1; in gst_gl_filter_init()
235 filter->draw_attr_texture_loc = -1; in gst_gl_filter_gl_stop()
1096 if (filter->draw_attr_texture_loc == -1) in _get_attributes()
1097 filter->draw_attr_texture_loc = in _get_attributes()
1190 gl->VertexAttribPointer (filter->draw_attr_texture_loc, 2, GL_FLOAT, GL_FALSE, in _bind_buffer()
1195 gl->EnableVertexAttribArray (filter->draw_attr_texture_loc); in _bind_buffer()
1208 gl->DisableVertexAttribArray (filter->draw_attr_texture_loc); in _unbind_buffer()
Dgstglfilter.h90 gint draw_attr_texture_loc; member
/third_party/gstreamer/gstplugins_base/ext/gl/
Dgstgloverlay.c401 gl->DisableVertexAttribArray (filter->draw_attr_texture_loc); in _unbind_buffer()
414 gl->EnableVertexAttribArray (filter->draw_attr_texture_loc); in _bind_buffer()
418 gl->VertexAttribPointer (filter->draw_attr_texture_loc, 2, GL_FLOAT, in _bind_buffer()
464 filter->draw_attr_texture_loc = in gst_gl_overlay_callback()
Dgstglcolorscale.c157 filter->draw_attr_texture_loc = in gst_gl_colorscale_gl_start()
Dgstgldeinterlace.c449 filter->draw_attr_texture_loc = in gst_gl_deinterlace_get_fragment_shader()
Dgstglalpha.c388 filter->draw_attr_texture_loc = in _create_shader()
Dgstglfiltershader.c547 filter->draw_attr_texture_loc = in gst_gl_filtershader_hcallback()
Dgstgldifferencematte.c178 filter->draw_attr_texture_loc = in gst_gl_differencematte_gl_start()
Dgstglcolorbalance.c329 filter->draw_attr_texture_loc = in _create_shader()
Dgstgleffects.c593 filter->draw_attr_texture_loc = in gst_gl_effects_get_fragment_shader()