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Searched refs:draw_num_shader_outputs (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/draw/
Ddraw_pipe.h126 + draw_num_shader_outputs(stage->draw) * 4 * sizeof(float); in dup_vert()
Ddraw_context.h152 draw_num_shader_outputs(const struct draw_context *draw);
Ddraw_pipe_clip.c283 for (k = 0; k < draw_num_shader_outputs(stage->draw); k++) { in emit_poly()
Ddraw_context.c724 draw_num_shader_outputs(const struct draw_context *draw) in draw_num_shader_outputs() function
/third_party/mesa3d/src/gallium/drivers/softpipe/
Dsp_setup.c1375 setup->nr_vertex_attrs = draw_num_shader_outputs(sp->draw); in sp_setup_prepare()