/third_party/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_compositor_cs.c | 649 struct cs_viewport *drawn, in set_viewport() argument 654 assert(s && drawn); in set_viewport() 665 *ptr_float++ = drawn->scale_x; in set_viewport() 666 *ptr_float++ = drawn->scale_y; in set_viewport() 669 *ptr_int++ = drawn->area.x0; in set_viewport() 670 *ptr_int++ = drawn->area.y0; in set_viewport() 671 *ptr_int++ = drawn->area.x1; in set_viewport() 672 *ptr_int++ = drawn->area.y1; in set_viewport() 673 *ptr_int++ = drawn->translate_x; in set_viewport() 674 *ptr_int++ = drawn->translate_y; in set_viewport() [all …]
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D | vl_compositor_gfx.c | 630 struct u_rect drawn = calc_drawn_area(s, layer); in gen_vertex_data() local 632 dirty->x0 >= drawn.x0 && in gen_vertex_data() 633 dirty->y0 >= drawn.y0 && in gen_vertex_data() 634 dirty->x1 <= drawn.x1 && in gen_vertex_data() 635 dirty->y1 <= drawn.y1) { in gen_vertex_data() 675 struct u_rect drawn = calc_drawn_area(s, layer); in draw_layers() local 676 dirty->x0 = MIN2(drawn.x0, dirty->x0); in draw_layers() 677 dirty->y0 = MIN2(drawn.y0, dirty->y0); in draw_layers() 678 dirty->x1 = MAX2(drawn.x1, dirty->x1); in draw_layers() 679 dirty->y1 = MAX2(drawn.y1, dirty->y1); in draw_layers()
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/third_party/skia/site/docs/dev/design/ |
D | text_overview.md | 14 One primitive in particular stands out: **Text**. It can be drawn with the same common constructs a… 31 - The 'ffi" in office (or possibly just the "fi") **could** be drawn with a specialized form called… 32 - The "ü" could have been drawn as a single shape, or it could have been drawn by separately drawin… 39 …ng* from a description of a font, to the actual resource / file / blob containing the drawn shapes. 59 …sing this processing to apps, providing them with results that can be efficiently drawn / animated. 66 - drawn using WebGL or WebGPU 67 - drawn using DOM (but utilizing line-breaking and metrics results) 68 - drawn using a bespoke (i.e. wasm) renderer
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D | pdftheory.md | 27 be set on an SkCanvas and drawn to. Once drawing to the canvas is complete 199 PDF has a number of parameters that affect how things are drawn. The ones that 284 transformed and drawn on an existing page. This is used to implement layers. 293 operations done on the base layer. Since the form x-object will be drawn as a 379 emulated xfer mode, what's already drawn to the device is called the destination 380 or Dst, and what's about to be drawn is the source or Src. Src (and Dst) can 382 inherent shape. For most kinds of drawn objects, the shape is the same as where 404 mode is emulated. In the case of Clear, it packages what was just drawn into 416 SrcMode is clear plus Src being drawn afterward. DstMode simply omits drawing 421 mask and swapping Src and Dst (or not). SrcIn is SrcMode with Src drawn with Dst [all …]
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/third_party/flutter/skia/site/user/api/ |
D | index.md | 42 has two components: the primitive being drawn (`SkRect`, `SkPath`, etc.) 50 this case) is drawn: what color it is, if it is filled or stroked, how 51 it should blend with what was previously drawn. 54 pixels being drawn, and it maintains a stack of matrices and 58 on the canvas the rectangle will be drawn, but all other stylistic
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D | skpaint_overview.md | 51 Now, anything drawn with that paint will be drawn with the gradient 67 colorized and drawn (e.g. blur) 173 * SkPath1DPathEffect: create dash-like effects by replicating the specified path along the drawn …
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/third_party/skia/third_party/externals/opengl-registry/extensions/SGIX/ |
D | SGIX_quad_mesh.txt | 52 Every time glVertex is then called, one new quad is drawn. 81 define GL state which affects the quads and lines drawn by these 90 and consider all j = 0,1,2,<breadth>*length-1. A quad is drawn for four 93 within a quad mesh are drawn is intentionally left completely undefined. 100 and consider all j = 0,1,2,<breadth>*length-1. A line is drawn between 102 drawn between vertex v_j-<breadth> and v_j for all j such that j >= 103 <breadth>. The order in which the lines within a line mesh are drawn is 109 drawn is intentionally left completely undefined. They may be rendered in
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/third_party/openGLES/extensions/SGIX/ |
D | SGIX_quad_mesh.txt | 52 Every time glVertex is then called, one new quad is drawn. 81 define GL state which affects the quads and lines drawn by these 90 and consider all j = 0,1,2,<breadth>*length-1. A quad is drawn for four 93 within a quad mesh are drawn is intentionally left completely undefined. 100 and consider all j = 0,1,2,<breadth>*length-1. A line is drawn between 102 drawn between vertex v_j-<breadth> and v_j for all j such that j >= 103 <breadth>. The order in which the lines within a line mesh are drawn is 109 drawn is intentionally left completely undefined. They may be rendered in
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/third_party/vk-gl-cts/doc/testspecs/GLES31/ |
D | functional.separate_shader.txt | 50 resulting image is compared to a reference image drawn with the program 55 program. After this, glUniform is called and a triangle is drawn. The 68 single-shader program. A triangle is drawn with the pipeline and the 69 result is compared to a triangle drawn with an equivalent monolithic 88 diagonal stripes in the drawn triangle.
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D | functional.tessellation.txt | 89 verifies that the primitive is drawn iff the glFrontFace value matches the 90 winding mode specified in the TES. The patterns drawn are simple and verified by 95 TES. For the gl_PrimitiveID cases, multiple primitives are drawn and one of 96 them, with gl_PrimitiveID matching a specific value, is drawn with a differing 97 color; for the gl_PatchVerticesIn cases, just one primitive is drawn and the 148 drawn, and only there.
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/third_party/skia/site/docs/user/api/ |
D | _index.md | 63 components: the primitive being drawn (`SkRect`, `SkPath`, etc.) and color/style 71 drawn: what color it is, if it is filled or stroked, how it should blend with 72 what was previously drawn. 75 drawn, and it maintains a stack of matrices and clips. Thus in the above call, 78 restrict where on the canvas the rectangle will be drawn, but all other
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D | skpaint_overview.md | 38 Now, anything drawn with that paint will be drawn with the gradient specified in 53 drawn (e.g. blur) 141 along the drawn path.
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/third_party/vk-gl-cts/doc/testspecs/GLES3/ |
D | stress.occlusion_query.txt | 25 + Uses primitives drawn with GL_TRIANGLES 35 specified number of occluding triangles are drawn. Then the occlusion 36 query is started, specified number of target triangles are drawn and the
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D | functional.occlusion_query.txt | 39 of occluders are drawn on screen. Occluders can be areas around scissor 41 target primitives are drawn in red. If any target is visible, i.e. red
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D | functional.instanced.txt | 37 For each instance a rectangle-shaped grid of triangles is drawn. Instanced 39 chosen such that the rectangles are drawn next to each other.
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/third_party/flutter/engine/flutter/lib/web_ui/lib/src/engine/compositor/ |
D | surface.dart | 7 /// A frame which contains a canvas to be drawn into. 13 /// Submit this frame to be drawn. 19 /// A surface which can be drawn into by the compositor.
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D | raster_cache.dart | 15 /// for creating the cached [Picture]s that can be drawn directly into the 21 /// drawn before and the complexity of the drawing commands in [picture]. 46 /// drawn into the scene.
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/third_party/gstreamer/gstplugins_base/ext/gl/ |
D | gstglfilterapp.c | 201 gboolean drawn; in _emit_draw_signal() local 205 gst_gl_memory_get_texture_height (cb->out_tex), &drawn); in _emit_draw_signal() 207 return !drawn; in _emit_draw_signal()
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/third_party/weston/clients/ |
D | touch-calibrator.c | 88 struct point drawn; /**< drawn point, pixels */ member 188 s->drawn.x = round(test_ratios[i].x_ratio * cal->width); in sample_start() 189 s->drawn.y = round(test_ratios[i].y_ratio * cal->height); in sample_start() 263 (int32_t)s->drawn.x, in sample_finish() 264 (int32_t)s->drawn.y); in sample_finish() 528 cairo_translate(cr, s->drawn.x, s->drawn.y); in redraw_handler()
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/third_party/flutter/flutter/packages/flutter/lib/src/material/ |
D | divider.dart | 51 /// The divider itself is always drawn as a horizontal line that is centered 58 /// The thickness of the line drawn within the divider. 60 /// A divider with a [thickness] of 0.0 is always drawn as a line with a 184 /// The divider itself is always drawn as a vertical line that is centered 191 /// The thickness of the line drawn within the divider. 193 /// A divider with a [thickness] of 0.0 is always drawn as a line with a
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D | ink_decoration.dart | 15 /// draw on the actual underlying [Material], under whatever widgets are drawn 16 /// over the material (such as [Text] and [Icon]s). If an opaque image is drawn 19 /// graphics drawn above the [Material]. 23 /// splashes to be drawn above the otherwise opaque graphics. 27 /// [InkResponse]s will be drawn on the transparent material on top of the 49 /// This example shows how a [Material] widget can have a yellow rectangle drawn
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D | color_scheme.dart | 172 /// A color that's clearly legible when drawn on [primary]. 179 /// A color that's clearly legible when drawn on [secondary]. 186 /// A color that's clearly legible when drawn on [surface]. 193 /// A color that's clearly legible when drawn on [background]. 200 /// A color that's clearly legible when drawn on [error].
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/third_party/flutter/skia/site/dev/design/ |
D | pdftheory.md | 45 SkDevice can be set on an SkCanvas and drawn to. Once drawing to 238 PDF has a number of parameters that affect how things are drawn. The 336 stream, but can be transformed and drawn on an existing page. This is 348 drawn as a single operation onto the base layer, we can assume that 443 with an emulated xfer mode, what's already drawn to the device is 444 called the destination or Dst, and what's about to be drawn is the 447 of drawn objects, the shape is the same as where alpha is not 472 was just drawn into another form x-object, and then uses the Src form 484 SrcMode is clear plus Src being drawn afterward. DstMode simply omits 490 Dst (or not). SrcIn is SrcMode with Src drawn with Dst as a [all …]
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/third_party/boost/libs/iostreams/doc/tree/ |
D | tree.js | 258 if (element || !dom || tree.drawn) { 282 tree.drawn = true; 411 this.drawn = false;
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/third_party/grpc/doc/ |
D | cpp-style-guide.md | 4 The majority of gRPC's C++ requirements are drawn from the [Google C++ style
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