Searched refs:drawsNothing (Results 1 – 22 of 22) sorted by relevance
10 SkASSERT(!bm.drawsNothing()); in update()12 if (maxBitmap->drawsNothing()) { in update()79 if (bm.drawsNothing()) { in main()89 if ((maxBitmap.drawsNothing()) || (maxBitmap.drawsNothing())) { in main()
10 SkASSERT(!bm.drawsNothing()); in update()12 if (maxBitmap->drawsNothing()) { in update()75 if (!bm.drawsNothing()) { in main()
13 bitmap.isNull() ? "true " : "false", bitmap.drawsNothing() ? "true" : "false"); in draw()
148 SkASSERT(!bitmap.drawsNothing()); in make_image_shader()165 SkASSERT(!bitmap.drawsNothing()); in make_image_shader()208 SkASSERT(!bitmap.drawsNothing()); in make_image_shader()
341 SkASSERT(!bitmap.drawsNothing()); in ToBitmap()
621 SkASSERT(!bm.drawsNothing()); in drawBitmapRect()626 SkASSERT(!bm.drawsNothing()); in drawSprite()
149 SkASSERT(!bitmap.drawsNothing()); in make_image_shader()166 SkASSERT(!bitmap.drawsNothing()); in make_image_shader()209 SkASSERT(!bitmap.drawsNothing()); in make_image_shader()
642 SkASSERT(!bm.drawsNothing()); in drawSprite()
31 if (fBackBuffer.drawsNothing() || iSize != fBackBuffer.dimensions()) {
106 if (bm.drawsNothing()) { in SkCreateCGImageRefWithColorspace()
216 bool drawsNothing() const { in drawsNothing() function
217 bool drawsNothing() const { in drawsNothing() function
1864 if (bitmap.drawsNothing()) { in drawBitmap()1873 if (bitmap.drawsNothing() || dst.isEmpty() || src.isEmpty()) { in drawBitmapRect()1893 if (bitmap.drawsNothing() || dst.isEmpty()) { in drawBitmapNine()1907 if (bitmap.drawsNothing() || dst.isEmpty()) { in drawBitmapLattice()2364 if (bitmap.drawsNothing()) { in onDrawBitmap()2418 if (bitmap.drawsNothing() || dst.isEmpty()) { in internalDrawBitmapRect()
1185 SkASSERT(bitmap.drawsNothing()); in Run()1186 } else if (!bitmap.drawsNothing()) { in Run()
1228 SkASSERT(bitmap.drawsNothing()); in Run()1229 } else if (!bitmap.drawsNothing()) { in Run()
32 bool <a href='#SkBitmap_drawsNothing'>drawsNothing</a>() const;884 …Ref'>SkPixelRef</a> is nullptr; call <a href='#SkBitmap_drawsNothing'>drawsNothing</a>() to check …908 …eight()</a> <a href='#SkBitmap_width'>width()</a> <a href='#SkBitmap_drawsNothing'>drawsNothing</a>920 …ap_height'>height()</a> are zero; call <a href='#SkBitmap_drawsNothing'>drawsNothing</a>() to check943 <a href='#SkBitmap_empty'>empty()</a> <a href='#SkBitmap_drawsNothing'>drawsNothing</a> <a href='#S…950 bool <a href='#SkBitmap_drawsNothing'>drawsNothing</a>()const967 empty:true isNull:true drawsNothing:true968 empty:true isNull:false drawsNothing:true969 empty:false isNull:true drawsNothing:true970 empty:false isNull:false drawsNothing:false[all …]
2760 … href='SkBitmap_Reference#SkBitmap'>SkBitmap</a>::<a href='#SkBitmap_drawsNothing'>drawsNothing</a>2801 … href='SkBitmap_Reference#SkBitmap'>SkBitmap</a>::<a href='#SkBitmap_drawsNothing'>drawsNothing</a>
89 bool drawsNothing() const;
16385 + if (bitmap.drawsNothing()) {