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Searched refs:driver_finished (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/driver_ddebug/
Ddd_pipe.h294 struct util_queue_fence driver_finished; member
Ddd_draw.c956 util_queue_fence_destroy(&record->driver_finished); in dd_free_record()
1042 bool driver = util_queue_fence_is_signalled(&record->driver_finished); in dd_report_hang()
1136 if (!util_queue_fence_wait_timeout(&youngest->driver_finished, abs_timeout) || in dd_thread_main()
1146 util_queue_fence_wait(&youngest->driver_finished); in dd_thread_main()
1177 util_queue_fence_init(&record->driver_finished); in dd_create_record()
1178 util_queue_fence_reset(&record->driver_finished); in dd_create_record()
1242 util_queue_fence_signal(&record->driver_finished); in dd_after_draw_async()