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/third_party/mesa3d/src/mesa/tnl/
Dt_split_copy.c529 struct gl_array_attributes *dstattr = &copy->varying[i].dstattribs; in replay_init() local
531 dstattr->Format = srcattr->Format; in replay_init()
532 dstattr->Ptr = copy->dstbuf + offset; in replay_init()
536 dst->VertexAttrib = dstattr; in replay_init()