Searched refs:dstrow (Results 1 – 6 of 6) sorted by relevance
98 uint8_t *dstrow; member117 uint8_t *dstrow = td->dstrow; \132 uint8_t *dst = dstrow + y * td->dst_linesize; in colorlevels_slice_8()154 uint16_t *dst = (uint16_t *)(dstrow + y * td->dst_linesize); in colorlevels_slice_16()207 td.dstrow = out->data[0]; in filter_frame()
281 uint8_t *dstrow; in color_balance8() local284 dstrow = out->data[0] + slice_start * out->linesize[0]; in color_balance8()287 uint8_t *dst = dstrow; in color_balance8()310 dstrow += out->linesize[0]; in color_balance8()333 uint16_t *dstrow; in color_balance16() local336 dstrow = (uint16_t *)out->data[0] + slice_start * out->linesize[0] / 2; in color_balance16()339 uint16_t *dst = dstrow; in color_balance16()362 dstrow += out->linesize[0] / 2; in color_balance16()
411 uint8_t *dstrow = out->data[0] + slice_start * out->linesize[0]; in filter_slice_rgba_packed() local416 uint8_t *dst = dstrow; in filter_slice_rgba_packed()469 dstrow += out->linesize[0]; in filter_slice_rgba_packed()493 uint8_t *dstrow = out->data[0] + slice_start * out->linesize[0]; in filter_slice_rgba16_packed() local498 uint16_t *dst = (uint16_t *)dstrow; in filter_slice_rgba16_packed()550 dstrow += out->linesize[0]; in filter_slice_rgba16_packed()
557 … uint8_t *dstrow = out->data[0] + slice_start * out->linesize[0]; \566 … uint##nbits##_t *dst = (uint##nbits##_t *)dstrow; \583 … dstrow += out->linesize[0]; \2084 uint8_t *dstrow = out->data[0] + slice_start * out->linesize[0]; \2092 uint##nbits##_t *dst = (uint##nbits##_t *)dstrow; \2107 dstrow += out->linesize[0]; \
1002 uint8_t *dstrow; in _mesa_swap_bytes_2d_image() local1006 dstrow = dst; in _mesa_swap_bytes_2d_image()1010 swap2_copy((GLushort *)dstrow, (GLushort *)srcrow, width * swapsPerPixel); in _mesa_swap_bytes_2d_image()1012 swap4_copy((GLuint *)dstrow, (GLuint *)srcrow, width * swapsPerPixel); in _mesa_swap_bytes_2d_image()1013 dstrow += stride; in _mesa_swap_bytes_2d_image()
290 int dstrow = bytewidth * 8; in TextureUnswizzle() local329 ydst += dstrow; in TextureUnswizzle()