/third_party/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_linear_sampler.c | 105 samp->t += samp->dtdy; in fetch_bgra_memcpy() 132 samp->t += samp->dtdy; in fetch_bgrx_memcpy() 166 samp->t += samp->dtdy; in fetch_bgra_axis_aligned() 189 samp->t += samp->dtdy; in fetch_bgrx_axis_aligned() 222 samp->t += samp->dtdy; in fetch_bgra() 254 samp->t += samp->dtdy; in fetch_bgrx() 292 samp->t += samp->dtdy; in fetch_bgra_clamp() 328 samp->t += samp->dtdy; in fetch_bgrx_clamp() 418 samp->t += samp->dtdy; in fetch_bgra_axis_aligned_linear() 492 samp->t += samp->dtdy; in fetch_bgra_linear() [all …]
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D | lp_setup_rect.c | 161 float dsdx, dsdy, dtdx, dtdy; in lp_setup_is_blit() local 168 dtdy = GET_DADY(inputs)[1][1]*texture->height; in lp_setup_is_blit() 188 util_is_approx(dtdy, 1.0f, 1.0f/LP_MAX_HEIGHT)) { in lp_setup_is_blit() 196 debug_printf("dtdy = %f\n", dtdy); in lp_setup_is_blit()
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D | lp_linear_priv.h | 28 int dtdy; /* 16.16 */ member
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D | lp_state_fs_linear.c | 264 float t0, float dtdx, float dtdy, in init_nearest_sampler() argument 278 samp->fdtdy = dtdy * texture->height * oow; in init_nearest_sampler()
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/third_party/mesa3d/src/mesa/swrast/ |
D | s_points.c | 89 GLfloat t0, dtdy; in sprite_point() local 129 dtdy = 1.0F / size; in sprite_point() 130 t0 = 0.5F * dtdy; in sprite_point() 134 dtdy = -1.0F / size; in sprite_point() 135 t0 = 1.0F + 0.5F * dtdy; in sprite_point() 157 span.attrStepY[attr][1] = dtdy; in sprite_point() 171 span.attrStepY[VARYING_SLOT_PNTC][1] = dtdy; in sprite_point() 225 tcoord += dtdy; in sprite_point()
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D | s_span.h | 194 _swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy,
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D | s_span.c | 418 _swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy, in _swrast_compute_lambda() argument 425 GLfloat dvdy = texH * ((t + dtdy) / (q + dqdy) - t * invQ); in _swrast_compute_lambda() 440 _swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy, 447 GLfloat dtdy2 = (t + dtdy) / (q + dqdy) - t * invQ; 492 const GLfloat dtdy = span->attrStepY[attr][1]; in interpolate_texcoords() local 539 lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy, in interpolate_texcoords() 556 lambda[i] = _swrast_compute_lambda(dsdx, dsdy, dtdx, dtdy, in interpolate_texcoords()
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D | s_texfilter.c | 1894 const GLfloat dtdy = span->attrStepY[attr][1]; in sample_lambda_2d_aniso() local 1923 GLfloat dvdy = texH * ((t + dtdy) / (q + dqdy) - t * invQ); in sample_lambda_2d_aniso()
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/third_party/mesa3d/src/mesa/program/ |
D | prog_execute.c | 1121 GLfloat texcoord[4], dtdx[4], dtdy[4], color[4]; in _mesa_execute_program() local 1124 fetch_vector4(&inst->SrcReg[2], machine, dtdy); in _mesa_execute_program() 1125 machine->FetchTexelDeriv(ctx, texcoord, dtdx, dtdy, in _mesa_execute_program()
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/third_party/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_tex_sample.c | 563 const float dtdy = fabsf(derivs[1][1][quad]); in compute_lambda_2d_explicit_gradients() local 565 const float maxy = MAX2(dtdx, dtdy) * u_minify(texture->height0, sview->base.u.tex.first_level); in compute_lambda_2d_explicit_gradients() 607 const float dtdy = fabsf(derivs[1][1][quad]); in compute_lambda_3d_explicit_gradients() local 611 const float maxy = MAX2(dtdx, dtdy) * u_minify(texture->height0, sview->base.u.tex.first_level); in compute_lambda_3d_explicit_gradients() 640 const float dtdy = fabsf(derivs[1][1][quad]); in compute_lambda_cube_explicit_gradients() local 644 const float maxy = MAX2(dtdx, dtdy); in compute_lambda_cube_explicit_gradients()
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