Searched refs:eglTerminate (Results 1 – 25 of 136) sorted by relevance
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36 { "eglTerminate", (deFunctionPtr)eglTerminate },
45 { "eglTerminate", (deFunctionPtr)eglTerminate },
84 eglTerminate(mDisplay); in TEST_P()158 eglTerminate(mDisplay); in TEST_P()215 eglTerminate(mDisplay); in TEST_P()
90 eglTerminate(mDisplay); in testTearDown()729 eglTerminate(mDisplay); in TEST_P()747 eglTerminate(mDisplay); in TEST_P()840 eglTerminate(mDisplay); in TEST_P()864 eglTerminate(mDisplay); in TEST_P()923 eglTerminate(mDisplay); in TEST_P()929 eglTerminate(mDisplay); in TEST_P()
25 eglTerminate(mDisplay); in testTearDown()164 eglTerminate(mDisplay); in TEST_P()
23 EXPECT_EGL_TRUE(eglTerminate(mDisplay)); in testTearDown()
93 eglTerminate(mDisplay); in testTearDown()272 eglTerminate(display1); in TEST_P()
58 eglTerminate calls is made. However, switching to this behavior60 existing applications that assume a single eglTerminate will101 reference counts for eglInitialize and eglTerminate calls (as124 Insert after the declaration of eglTerminate:127 EGL_FALSE, eglTerminate will immediately set its reference count
29 eglTerminate(display_); in ~AndroidEnvironmentGL()
25 eglTerminate(mDisplay); in testTearDown()162 eglTerminate(mDisplay); in TEST_P()
40 eglTerminate
41 eglTerminate
81 EGL_ENTRYPOINT(eglTerminate)
33 eglTerminate @4
43 eglTerminate;
51 eglTerminate(m_eglDisplay); in ~WLEGLSurface()
47 eglTerminate.xhtml \
61 eglTerminate.html \
45 LOAD_FUNC(eglTerminate); in Emscripten_GLES_LoadLibrary()
56 eglTerminate.xhtml \
34 ANGLE_UTIL_EXPORT PFNEGLTERMINATEPROC eglTerminate; variable141 eglTerminate = reinterpret_cast<PFNEGLTERMINATEPROC>(loadProc("eglTerminate")); in LoadEGL()